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Welcome to Pitcher Blacker, a fansite intended as a resource for anyone interested in anything to do with the Pitch Black universe (based on the movie and it's sequel). Make sure to keep checking back for news coverage of The Chronicles of Riddick, feature content such as interviews and production assets, and much more. All feedback is welcome: Email.
     February 19th, 2005
PitcherBlacker.com now closed
And so... it ends. After almost three years I've decided to hang up my goggles and shiv and head out into the bright sun.

Those of you that have seen the occasional post about this over the last couple of months knew this was coming, but for the rest of you, here's the scoop. PitcherBlacker has been a lot of fun, but for about a year before the movie came out and ever since, it's been a TON of work. The site workload coupled with my other hobbies and Real Life (tm) responsibilities has been crushing, plus I'm officially Too Old For This Shit (tm) anyway.

This decision has nothing to do with my opinions on the future of the franchise; I'm not 'bailing out because Riddick is dead' or anything. Far from it, I would love to be in a perfect world where I could cover all the ESCAPE FROM BUTCHER BAY goodies I expect from the fan editing community, the next Riddick game, the forthcoming new PITCH BLACK and TCOR DVDs, and on and on and still have time and sanity for everything else.

But that pesky Real Life...

So I'm done. Despite being painfully cheap :), I'll still renew the domain and webspace for the next year so anyone happening by will have something to look at, but any sections that are incomplete are going to have to stay that way. Not my preference, but oh well.

I'm going to leave this farewell message up for a couple of weeks, then it will be replaced by a front page more suitable to lead visitors to the various site sections they may be looking for. If you've been visiting PitcherBlacker for a while and never had a reason to send an email, well, this'd be a great time to finally say hi. It'd be nice to have a flood of emails from visitors that I haven't talked to yet.

Big thanks to all you readers, too, both the lurkers and especially the ones that have helped out by sending in corrections, news items, or plain ol' friendly feedback. Peter, Matt, waimeawahine, Kriszta, and July standout as great friends of the site; thanks to you lot.

Wow, hard to believe that this is it. But it is. Take care, everyone.

     February 18th, 2005
TCOR cellphone game
Another fine news item discovered by Peter... take a look here to check out the specs on the TCOR game developed by PlanB for Nokia phones (that page has a detailed list of which ones). I don't have a Nokia phone so I can't test it out, and the brief description is basically just the plot of the movie:
Riddick finds himself chased by bounty hunters in the streets of New Mecca, the capital city of Helion Prime. After fulfilling his first missions, he gets caught and thrown into the prison of Crematoria. From there he plans to escape together with Kyra, who first has to be rescued. Eventually, Riddick wants to get back onto the Necromonger ship to finally defeat Lord Marshall.
At least there are screenshots. See below.


     February 16th, 2005
Get a Riddick belt
Heh, my 51st update since I announced I was going to retire the site... am I slow to act, or what? Anyway, who else but Peter with the sharp eyes to spot another Riddick costume element that you can snag easily for yourself. The Riddick belt, aka a military open face buckle on a web belt, from either US Cav or Brigade Quartermaster.

     February 14th, 2005
CHRONICLES OF RIDDICK gets Saturn award nominations
TCOR snagged two nominations, one for Best Special Effects (to Peter Chiang, Pablo Helman, and Thomas J. Smith) and the other for Best DVD Special Edition Release. The effects category features some pretty stiff competition, but there's no chance in the DVD category as the RETURN OF THE KING Extended Edition is a lock for that win. Spotted this on VX. View the other nominees here, and watch for the results after May 3.

CHRONICLES OF RIDDICK sweet international poster
Peter spotted this and asked Kriszta at VX, who dug up a large version over at the Dutch UIP site. So far we haven't seen any sales information.


     February 13th, 2005
TCOR caps done
I think there are like eight hundred... Check them out here. Looks like this will be 'the week'...

     February 9th, 2005
CGW awards BUTCHER BAY an award
Spotted a PR showing that Computer Gaming World handed Action Game Of The Year to ESCAPE FROM BUTCHER BAY. Sweet.

     February 7th, 2005
BUTCHER BAY level editor updated
Noticed that Starbreeze has released an updated version of Ogier 1.03 (anyone know why they didn't increment the version number?), the level editor used to allow fans to make BUTCHER BAY user levels. I spotted that in this thread on the Ogier help forums. Note that all you have to do is download 1.03 again.
  • Rendering of models that are used for normalmap generation (Highres and Lowres)
  • Templates using physmodels now use that as icon instead of the class-specific one
  • Revived viewing of .XW files as models
  • Ability to select keys (NodeBar)
  • Copy/Paste keys (NodeBar)
  • Removed Direct3D from Render selection
  • Pointed Installed Ogier icon to correct target
  • Selection method reverted to the original (Sorcery version). Right-clicking to unselect isn’t necessary anymore (optional in Preferences)
  • Tweaked "bigbrush" selection conditions to allow for selection of engine_path when zoomed in 2d views
  • Changing class of a group doesn't destroy the brushflags (NoForceSnap/Hidden etc.) on the grouped objects
  • Center function centers on selected vertices of available instead of the center of the object
  • "Show scenepoints" toggle implemented (under View menu)
  • Selecting a target key and pressing another entity automatically sets that entity as target (and generates a new targetname if there is none)
  • Combiner keys are not activated when they are hidden by hideoptions.
  • Debug-solids rendering works again
     February 4th, 2005
Another Riddick knife identified
Knife-lovers should rejoice that Peter found this site, as he's been steadily researching all the different shivs used in the movie and has found a new one. Here are his thoughts on the latest discovery:
Up until now, I always thought there was only one Necromonger knife style, the one Riddick kicks out of the Necromonger's hand during the fight on Crematoria. The big dagger pulled out of the back of the big Necromonger guard (called Irgun the Strange in the novel) never counted as a Necromonger-designed weapon since it was made and apparently shoved into Irgun's back by some enemy on a planet the Necromongers conquered long ago. I always believed there was only one style of Necromonger knife in the film. Turns out there are (at least) two. The first one is the one I initially identified as a specially created prop based on Kit Rae's "Black Legion" dagger. It's the same one that's been on eBay for $750.

The second one is, unmistakably, Kit Rae's Black Legion Dagger. Everything matches. The guard, the blade, the butt end of the handle, the whole thing. The only modification is the prop department enlarged the hole closest to the cross guard to a true circle rather an oval and might have also enlarged the second hole up, as well.



My guess is the first knife is supposed to be a Necromonger "foot soldier's" dagger. The Black Legion Dagger, being more elaborate, represents a Necromonger "officer's" dagger. There's some support for this, since Riddick is wearing an officer's armor (with the circular "saw" ridges on the shoulder) when he infiltrates the Bascilica.



So, the bad news is that I was wrong and Kit Rae was right.

The good news is that you can now add Kit Rae's "Black Legion" Dagger as a genuine Necromonger officer's knife to the site's archives.
Take a look at the cap above and you'll see that Peter has nailed this one too. The two knives in the screencap are the ones he uses to kill the Necromongers standing outside the Quasi Grotto before using the Irgun knife and launching himself at the Lord Marshall. Peter was kind enough to dig up a link to buy one of these from Smoky Mountain Knife Works, and said this, "I can personally recommend the company, having dealt with them for over 15 years." I've updated the TCOR FAQ with this new knife, and you might want to check that document out if you haven't been watching the news posts and want to find out about some of the other knives.

TCOR costumes on display
If you're in the Los Angeles area, make sure to cruise by The 13th annual Art of Motion Picture Costume Design exhibition at the Fashion Institute of Design and Merchandizing. This show is running through April 23rd and will have some CHRONICLES OF RIDDICK costumes on display. Here's what the article says:
Among the many opulent costumes on display at the exhibit were those created by Ellen Mirojnick and Michael Dennison for the movie the "Chronicles of Riddick."

The entire wardrobe consisted of more than 700 costumes and was created in about 20 weeks, an undertaking that was complicated by the fact that they were being designed in two workshops in Los Angeles and Vancouver, said Dennison, who also did the costumes for "Mona Lisa Smile."

While the sheer scope of the task of creating a fantastical, netherworld atmosphere, keeping up with script changes and ensuring that the costumes allowed for acrobatic fight scenes among the characters placed additional restraints on the costume design, Dennison said that, in the end, the process was fun and exciting and that he "enjoyed pulling out all the stops."

Though distinct in their style and effect, all of the costumes demonstrate the creativity and talent as well as the meticulous attention to detail of their creators.

Dennison brought up an unfortunate point when he mentioned that most of the time the costumes have to be more elaborate and detailed in real life than they might appear on film, and thus, much of the time and effort put into making the costumes goes unrecognized by the average viewer.

"Usually, the audience doesn't see how elaborate and detailed the costumes actually are," he said. "That's why it's important that events like this, where you can see them up close, allow people to appreciate how much work goes into making the costumes."
"The Art of Motion Picture Costume Design" is on display through Apr. 23 at the FIDM Museum & Galleries, located at 919 S. Grand Ave. Museum hours are 10 a.m. to 4 p.m. Monday through Saturday. Admission is free. For more information, visit http://fidm.com or call (213) 624-1200.

Swingblade kits still going strong
Despite this being my third attempt to actually get one of these, it does appear that other people are having better luck. PitcherBlacker knife expert Peter has gotten his, and Bobadebt is in the process of sending out his latest full run. This leads me to believe that if you still want this kit that can get you a nice duplicate of Riddick's curved Crematoria shivs, then you should still get in touch with Bobadebt. The kit gives you a lot of pay and free options, including things like mounting plaques. Take a look at this thread that describes the project and then email the man here.

Also, if you have already gotten one of these, it would be cool if you emailed me with your thoughts on the transaction, and also tell me how the handle modification process is going.

     February 2nd, 2005
Official TCoR Footwear
Okay, here's one for the ladies: the official ladies shoe manufacturer for TCoR. Valentine's Day is coming up.... why not surprise your special someone with the same funky footwear Dame Vaako and those Necromonger babes sported? Thanks to Peter for the entire update.

Still here...
So much for 'early January.' The chaos of the last few weeks has made it impossible for me to polish off the TCOR caps and then retire the site, as some of you may have noticed. I've still got that goal in mind though, so let's see how this week goes. At this rate I won't be out of here until early Jan '06...

     January 31st, 2005
Pipecleaner Hammerhead
Oh yes! Too sublime for my inadequate vocabulary, so I'll let the artist introduce his own creation:
This is my newest and most biggest pipe-cleaner creation, the Hammerhead Alien from Pitch Black.

With poseable tail, movable wings, extendable tentacles, moveable jaws,

this can be matched against a Riddick action figure.

Standing 6 inches tall on it's tail, it can be considered as an action figure, or a toy.

I'm Raphael Verzosa, and this masterpiece is not for sale.

     January 30th, 2005
Still alive...
This time it was the phone line into my home office. Can you believe this crap? More updates Monday.

     January 26th, 2005
Riddick on Crematoria sculpt
Got a message from Joe Simon, who did a Riddick bust sculpture that I had posted about a while ago, that he's got a new one in the works. Check out the picture below; pretty f'in sweet. This is also going to be released as a "garage kit" and he said to me that anyone who's interested in information should shoot him an email at joe.a3rdeyedesign@gmail.com.


     January 25th, 2005
PITCH BLACK to go HD DVD too
I totally missed it when I first saw the press release about what movies Universal was going to put out on HD DVD, only catching TCOR, but reading further it appears that they'll be putting PITCH BLACK out there too. I won't even bother speculating on what the disk will contain, but start saving kids for the triple dip!

Riddick bust finally available
Credit goes to Peter for spotting a couple sites that have started to sell SOTATOYS' 6" resin Riddick mini-bust. This thing is SWEET. It's selling for fourty bucks, although one went for thirty on ebay last week, and it's limited to 1000 pieces worldwide. The goggles can be removed. Here are some places to snag one:

Ogier help document released
Those of you who want to get into making user maps or doing other fan content for the PC version of ESCAPE FROM BUTCHER BAY have hopefully been keeping your eyes on the Ogier help forums. Anyway, Starbreeze has released some documentation to help with your efforts and there is a useful thread discussing additions to it here.

Riddick gets a Razzie
I guess this was inevitable... Vin get's nominated for Razzie Worst Actor for TCOR. Of course, he's up against George W. Bush for his performance in FAHRENHEIT 9/11 so I think you can probably see which way this one is going to go.

Correction: INTO PITCH BLACK on *Japan* R2 DVD
For the longest time I've been saying that SciFi's hour-long promotional movie INTO PITCH BLACK (released to promote the original PITCH BLACK theatrical run) was on the UK region 2 DVD. But site visitor Karel Kasparek set me straight by pointing out that it's actually the Japanese R2 disk that has this as an extra. Some good details on different PB DVD versions can be found here, and take a gander at the menu from the J version.


Back in action for now
Sorry for the downtime, been sick myself and also busy as heck. Let's see if I can get any updates posted... got quite a few things piled up. Plus I have TCOR capped, now I just need to sift through the 1300 images and pick the best ones and format/post 'em.

     January 19th, 2005
Downtime due to sick time
Just a quick note that one of my kids was in the hospital from Saturday to Tuesday with a persistent stomache bug, so I'd been staying there with her. She's better now so we're both back home, but then there were server problems causing access issues to the site. I've got more news updates to post thanks to some observant readers that have been sending stuff in, it's just a matter of getting Real Life back on track first. Stay tuned.

     January 13th, 2005
Happy Birthday Bricio "Silverojos" Velasco
Wanted to take a second and wish one of the PitcherBlacker readers I've been talking with a lot recently a very Happy Birthday. Hope you have a great day, Bricio!

     January 10th, 2005
Downtime in the world of PB
Not much going on out there that I've been able to sniff out to post about. Those of you that are digging into the BUTCHER BAY editing should stay tuned as I did spot a new tutorial and some posts from Starbreeze on the Ogier help forums, but then again you probably saw those already anyway. Universal's HD-DVD announcement is all over the place; should be interesting to see how that shakes out. Not sure I'd rather have an HD version rather than a true double-dip with beefier extras. Spotted a few more syndicated hacks with TCOR on their worst-of lists. Blah. Been hard finding time to get in front of the computer so the TCOR caps are still coming slow, along with the Universe updates. Soon enough, hopefully.

     January 6th, 2005
Starbreeze shows off character models
A couple of the Starbreeze crew hit the Ogier help forums to show off some skinned and unskinned high-resolution renders of BUTCHER BAY character models. Check out Tom's here and then crank up the hamsters on the modem wheel and prepare to suck down a very long page full of very huge images on Patrik Karlsson's personal site here. Pretty damn sweet stuff, and it's a wonderful wonderful world we live in when stuff this detailed is considered low-poly.

TCOR to go HD
The latest salvo in the format wars to replace DVD has been fired, as you can see in this press release where Universal has announced a list of their movies that will be released on HD DVD. THE CHRONICLES OF RIDDICK is included.

     January 4th, 2005
Variety article on PB and TCOR DVD sales
Credit goes to VinXPerience for having the Variety subscription, heh... Check out the link above for an article that points out that the PITCH BLACK DVD re-release sold a million units and THE CHRONICLES OF RIDDICK has sold 3 million. The article gives a sideways mention to the existence of DARK FURY but doesn't quote any numbers, unfortunately.

Big update to Universe/People section
Ok, like the title says I've done a big update to the People part of the Universe section of PitcherBlacker. This is where, incidentally, I've been trying to keep track of all the character that appear in the various franchise media. Anyway, this latest update cleans up the earlier entries, adds sourcing info for all of them (i.e. whether they come from TCOR, BUTCHER BAY, the PITCH BLACK novel, the Hunt For Riddick webgame, etc), and then adds a bunch of new entries. Get to work, fanficcers!

BUTCHER BAY patch on the way?
Starting to hear some noise about a possible patch for EFBB, and spotted the following post on the main VUG forums from one of their guys...
VUG-Greg (Interactive Marketing)

I am compiling a list of issues for PD - this is the first step in the patch process. Sorry I can't provide more than that at this time.
TCOR on some worst-of lists
E! has a poll up here that includes TCOR as one of the options for biggest disaster, and MSNBC names TCOR as #1 worst movie of the year. Here's a quote from this last piece, incisively carved out by the brilliance of someone named Michael Ventre who treads stellar new writerly territory by using startlingly creative puns like "cat-astrophe" and "cat-atonic" in a CATWOMAN smackdown. Genius!
Here is a list of the 10 worst pictures from 2004. This was compiled after taking a highly unscientific survey of academics, cinema historians, casual movie-goers, fast-food cashiers, bus drivers, mental patients and slobbering morons.
Credit to VX.

New EFBB editing tutorial: HOWTO: A simple sky
Dan S. is at it again on the Ogier forums, this time with a tutorial on adding one of those awesome Starbreeze skymaps to your own maps.

Jens hits the EFBB editing forums
The Starbreeze guys must be back from their vacation, because Jens (going by the forum nick 'Jesse') has been all over the Ogier help forums recently. Here are just a few of his posts, but the most important thing to note is that they are planning on releasing some editing documentation soon.

Riddick editing questions
Hopefully we should release the first version of a full documentation within a week or so. You can probably find a lot of info there.

Regarding the SFX textures. You can find the entity "SoundVolume" in one of the example levels. With this you can create directional sounds within a volume by referencing the sound by using the different SFX textures.

Not sure what you mean with Scenes. If you are talking about cut-scenes, there is on in Prison Area. Cutscenes are usually not very different from normal scripting.
Ogier 1.03
Ok. So Ogier 1.03 with Riddick and KotT GDK was release a few days before Christmas. I never got around to make a formal annoucement about that, but you guys seem to have found your way anyhow.

New for the Riddick GDK (and to some extent the KotT one) release is some other examples of content that can be created/converted with Ogier. Apart from just levels, you should be able to find example material for creating a lot of different kinds of content like models and textures.

I hope you enjoy it!
Anyway to see high poly models? Riddick
There is no way to see the high resolution models that was used for the creation of the normal-maps. I've been toying around with such a feature, but it haven't been properly implemented yet. Hopefully I will get the feature working sooner or later.

To do that you would also need access the the source material, and that is only available for three example models in the Riddick GDK.
Quick note: No Xbox cheats (?)
Had a handful of emails recently asking about cheats for the Xbox version of BUTCHER BAY, and all I can say is that I've done some Googling and not found any. I'd think they probably exist as cheats are actually just useful development tools, but maybe someone will have to ask Starbreeze.

Quick note: New screen caps link fixed
Thanks to July at Greetings 4rm Vin for pointing out that my newest page of TCOR screen grabs was b0rked. Now it's fixed.

     January 3rd, 2005
First BUTCHER BAY mapping tutorial
One of the users over on the Ogier help forums has put together a nice simple starting tutorial to make things like hangable ledges and guard patrol paths. Click the link to take a look.

     January 2nd, 2005
Eurogamer: BUTCHER BAY #2 best of the year
As in, better than a new GTA game. Better than a new Metroid Prime game. Better than a new Halo game. Only beaten by a new HALF LIFE game, an opinion which I suppose I understand. Can I get a holy crap?
the game crept up behind the tired old concept of a movie license, shot it in the face with its own gun, dragged its limp corpse into the darkness, hopped in a Mech suit and shot the Status Quo into bloodied mulch
More TCOR caps up
God, this is going to take forever...

     January 1st, 2005
Necromonger knife prop on Ebay
In the words of Peter, who spotted this and sent it in... "Got $750.00 that's not doing anything except cluttering up your bank account?" If so, then this is for you, the prop knife that Riddick kicks into the air, catches, and tosses into the forehead of the Necromonger that attacks Kyra in the Crematoria fight. Pretty snazzy.


EFBB Developer's Cut thoughts
In celebration of the new year, I finished the PC version of ESCAPE FROM BUTCHER BAY. I feel I should rescind my initial impressions of it being a "quick and dirty port", because the additional content really puts this in a different league. Not just the fact that a lot of the cigarette extras are new, and not just the addition of the fight and animation maps, but that whole section where you pilot a Riot guard was great, really great. I loved the little extras like if you jump out and explore you can see a couple convicts getting executed, and also the lunch room with the pictures of the dev team on the wall. Plus the new enemy mechs that you only see in that one section are cool, nice design and fun to fight. I don't remember seeing the convicts with body armor or guards half-in the Riot Guard gear that you can kill, though. Musta gotten yanked at the last minute. And too bad about the bugs that a lot of people are finding... I never had a single problem.

The noclip cheat offered up some interesting stuff, and hopefully game fans do some exploring. I am a big fan of well-done skymaps, so it was cool to fly out of the level and check out the excellent ones Starbreeze did. Also kind of fun to get a shotgun in the very first level where you snap Johns' neck, and instead have a gun battle with him. And I have to mention how blown away I was on the map where you finally get to the spaceport and the ship... using noclip I flew around the face of the prison and that is a REALLY HUGE map! Great engine.

I also took a few minutes and restarted the game to listen to the developer's commentary. I love the fact that the icon is a floating Starbreeze symbol with two boomboxes strapped to the sides, heh. This looks to be a really kickass and interesting feature, especially to someone like me who's always been interested in the development side of gaming. Sure would be nice to pull the sound files using the editor, though, rather than replaying the whole thing.


Happy New Year
Hope 2005 is a great year for everyone. I'm sorry that this is the year that PitcherBlacker gets retired, but I'm sure you all understand that charity, family, and career will be great ways for me to spend the time that I'll free up. Should be a fun one for fans, though... I'm still convinced that some sort of DVD double-dip is inevitable, so that and a sequel game (I still vote for a prequel to EFBB where Riddick breaks out of Slam City and goes on the run with Johns in pursuit, exploring different planets and taking down cannon-fodder Mercs before the final showdown that ends with Riddick being taken to Butcher Bay) should at the very least get announced sometime this year. Hopefully some user maps for BUTCHER BAY will pop up somewhere, too. And with the development schedule they had on BUTCHER BAY, it's at least plausible to think that the next game could hit by Christmas. SOTA still has the Riddick busts coming, don't forget. Two Vin movies (THE PACIFIER and FIND ME GUILTY) should be out, and news should start happening on Twohy's upcoming non-Riddick script. The KYRA TV show is probably toast, but there might be some rumors starting to fly I'd guess near the end of the year regarding another Riddick movie. I'll be watching!

     December 30th, 2004
TCOR on video: $90 million
Well, holy dopey planet names, Batman.... this article discussing the nuts and bolts of movies that take it from behind theatrically getting their own on video drops a pretty big bombshell, namely that TCOR has almost doubled it's domestic theatrical take on video. Say it with me... ninety million bucks. While a large chunk of that most certainly went to marketing, it still brightens the picture at least somewhat.
"For 'Riddick' we did the unrated director's cut which extended the movie by over 20 minutes and for 'Van Helsing,' we worked for over a year on the bonus features," Gaffeo said. "We resell to the audience, to the fan base. Also, the talent has been very supportive. Both Hugh Jackman and Vin Diesel did press junkets for the DVD."
With this kind of consumer response I'd think it would be insane of Universal to not follow up right quick with a Riddick DVD box set... say DARK FURY this time with an anamorphic transfer and the rest of the Chung interview/making of, TCOR with a Vin commentary/production team commentary/DTS/actual movie-related extras, and PITCH BLACK with (for God's sake!) something, ANYTHING related to them actually making the damn movie. Oh, let's think completely out of the box and add in another disk with a machinima version of ESCAPE FROM BUTCHER BAY that you can just sit and watch, start to finish. And toss in a Collector's Edition with two Riddick busts, just because.

The Mercs has closed
The Mercs, aka the official fansite, has closed for good. I'll spare everyone another diatribe about delivery times, but it's important to note that if you have any of their special tailored links on your site you will have to change them now as they won't work anymore.

TCOR better
Spotted this article on a couple different sites, somewhat interesting plus it has this:
Better than many will admit: Spanglish , The Chronicles of Riddick , Hellboy , Win a Date with Tad Hamilton , Hidalgo , Alfie , Festival Express , Harold and Kumar Go to White Castle , The Last Shot , 50 First Dates .
Riddick hits the box
Without a moment to lose, Universal has sold the TV rights and TCOR will be showing up on the tube in 2005 via On Demand. Got that here.

     December 29th, 2004
EFBB FAQ update
Nothing major, just cheats and editing stuff added to the BUTCHER BAY FAQ.

     December 28th, 2004
EFBB fighting practice map
Well, here's a cool feature that's had a strange history. I always thought the part of ESCAPE FROM BUTHER BAY where you setup ring fights through Centurion was really cool, and figured it would have been nice to have this part of the game as a totally separate 'arena' where you could practice with the weapons outside of the game storyline. Then when the additions to the upcoming PC port started to get some press, VUG revealed that they did indeed have an arena-type thing in the game. But it never got any mention in the official list of additions, and even with the game in hand and using the unlockall cheat you still don't get it. But it's there! All you have to do once you're in-game is bring down the console and type map fight and up will come a small cross-shaped map with armed guards in two of the rooms, a handful of unarmed convicts in one other, and then every weapon available in the game in the last. Take your pick of weapon, take your pick of victim, and away you go. There's still a place for someone to use the tools to create a true arena mod, though!


BUTCHER BAY intro video tip
Y'know, us gamers will forever be forced to click past two minutes worth of advertising logos everytime we launch a game we already paid for unless we all unite and rise in bloody revolution. But until that day comes, you can at least go to your \Riddick EFBB\Content\Videos\ folder and rename (I wouldn't delete) the following files: Sbz.ogg, Tigon.ogg, universal_ntsc.ogg (or _pal, if you're non-US), logo_mixed.ogg, and vug_new.ogg so they won't play. You'll still have to click through the warning text and rating logo, haven't figured out how to get past that yet.

The pending site retirement...
Well, didn't get even the smallest bit done of the few things I want to get wrapped up before I move on, but I'm still shooting for probably sometime next week. TCOR caps, adding the editor stuff to the EFBB area, and jeez I really want to have the Universe section at least somewhat cleaned up. Time to get to work before it's, well, time to go to work.

     December 24th, 2004
Happy Holidays
I'm off to try to finish wrapping, and then it's feasting and family until next week, so don't expect any updates for a few days. Everyone have a great and safe Holiday.

     December 23rd, 2004
BUTCHER BAY map editor released!
Guys, I can't say enough about how huge this could be for us... I ran a fansite for a fantastic game that inexplicably tanked (Clive Barker's UNDYING) but due to a small cadre of extremely dedicated enthusiasts we were busy for years thanks to the hundreds of terrific maps these guys created. The possibilities for the Riddick fan are really staggering, if luck holds. Anyway, here we go: Download the 8.2 MB Ogier installer and then the 57.7 MB BUTCHER BAY GDK installer, and get mappin'. Who's going to be the first one to recreate PITCH BLACK? Make a DARK FURY conversion? A Merc mod? Big kudos to Starbreeze for taking this step.

     December 21st, 2004
Map editor tomorrow?
According to Jens, that seems to be the plan. Sweet.

BUTCHER BAY in IGN top ten
The awards continue to pour in for the game, this time from one half of the IGN Xbox editing team, placing ESCAPE FROM BUTCHER BAY at number 6.
What can I say, I'm a sucker for a good science fiction-based game. Starbreeze and VU Games made a great title, one that blended in equal parts fighting, RPG-elements stealth, and first-person shooting into a hell of a title, one that's actually way better than the movie that follows it. Now how many games can you say that about?
     December 18th, 2004
PitcherBlacker to 'go dark' early January
Figured I'd give everyone a heads up rather than spring it on you out of the blue, but I've decided to stop updating the site in a couple weeks. I'm going to get the TCOR caps done, get some info posted about the EFBB level editor, and clean up some odds and ends, but then I'm done with PitcherBlacker for a long while, maybe forever. This doesn't mean that the site is going to be erased or anything; I'm going to renew the server space for at least another year and leave everything up so people that happen to wander by will still have something to look at.

This is a pretty tough decision, as it's a fun hobby and there would still be a lot of interesting stuff to do like cover the user levels that will hopefully start popping up, do editing tutorials, cover the next game when it is announced, the DVD double-dip I still think is likely, etc. But I've been tossing things around in my head for a while and, in the end, I just don't want to be the guy that ran a Riddick site for half a decade or whatever. When I started PBer up it was mainly my way of saying, "Hey, PITCH BLACK was an unusually good movie that deserves it's own corner of active fandom." January will put me at almost three years... time enough I think that I made my point to the tens of thousands of visitors I've had. Plus it's just a lot of work to keep things updated and I need to unplug in a big way.

So thanks to everyone that's supported the site, Scott at Visionary Media and Jonelle at Universal, Kriszta at VinXPerience and all the other Vin sites, waimeawahine, Matt, Peter, and on and on. Especially the visitors! Hopefully I can find interesting updates for the next couple of weeks, and then it's off to my big plans for 2005.

More cheats
Thanks to Peter for searching around and spotting a couple of new cheats for EFBB PC. The one you'll like the most is unlockall, which when you quit to the menu will have unlocked all the, well, unlockables. This includes a couple of different trailers, lots of concept art, and tons of other stuff including a playable level that displays all the different 'fatality' type moves Riddick can do. Another good cheat is map (mapname), where you replace (mapname) with the different level names that can be found in the /content/worlds/ game directory in order to warp straight to a specific level. Still can't get cmd godmode or cmd giveall to do anything noticeable. Remember to type these into the console once you're in-game (access the console using hit cntl-alt-~).

     December 16th, 2004
ESCAPE FROM BUTCHER BAY up for 11 Gamespot awards!
Thanks to soup (the man, not the fluid) for pointing out that Gamespot has nomindated BUTCHER BAY for eleven awards. Holy shit!
  • Best Original Music
  • Most Surprisingly Good Game
  • Best Story
  • Best Sound Effects
  • Best Graphics, Technical
  • Best Voice Acting
  • Best Game Based on a TV or Film Property
  • Most Innovative Game
  • Best Use of a Celebrity
  • Best Original Game Mechanic
  • Best Action Adventure Game
  • Best Xbox Game
  • Best PC Game
Cheats!
Only have one right now but I'll keep experimenting... hit cntl-alt-~ (that's a tilde on the end there) to bring down the console and then type in cmd noclip to be able to walk through walls and cmd giveall to get whatever inventory items you need (I think, and doesn't seem to work on weapons). I tried the Enclave cheat cmd godmode and cg_menu cheatmenu but it didn't work, so I'll keep experimenting.


Level editor is actually coming
Credit goes to the user with the name SamFisher on the EFBB boards for pointing out the following post on the Starbreeze Ogier help forums...
The idea was that it would be released December 7 (relase of Riddick PC in US), but I got delayed. I hope to do it during this or next week.

/Jens
Sure hope this comes to pass!

Random EFBB PC thoughts
I'm pretty sure that with all the movie and DVD stuff out now, except for a double dip it's going to mostly be game news for a long, long time. My personal thinking is tending towards it maybe being a couple years before we really know anything about a possible movie sequel. So with that in mind, on with the game-focused updates.

I've talked to at least one person that bought this game without knowing whether their computer would be able to run it, so I just wanted to say again for the record... This game is very demanding so check the required system specifications against what you have at home before you drop thirty bucks on something that doesn't even have a manual to look at. Scroll down to the December 3rd update for a complete list.

I noticed one of the unlockables in the game is a pretty long video from G4TV about the making of the game. I'm 99% sure that the Xbox version didn't have this. There's a ton of cool stuff in there, including footage of the Starbreeze guys, Cos L from Tigon, and a couple of the actors doing their voice work. In addition to Xhibit and Cole Hauser, you also get to see Kristin Lehman sans her Shirah getup, which at least to me was kind of interesting.


     December 14th, 2004
ESCAPE FROM BUTCHER BAY PC user editing confirmed!
WOW, I guess this is a PitcherBlacker exclusive... pass it along to all your favorite gaming sites. Anyway, when poking around Starbreeze's new site I found a page for something called Ogier, which turns out to be their level editor that they released with an Enclave GDK in January. And guess what... "Chronicles of Riddick GDK Installer 1.01 (Coming December 2004!)". This could really be HUGE for fans of this game, as sometimes user addons can be numerous and immense.

Another TCOR knife identified
Peter has found out the origins of another knife used in the movie, this one pulled by the Crematoria guard played by Ron Selmour right before Riddick kills him with the teacup. It's a Cold Steel Recon Tanto, and man is this thing not cheap. You can buy one for your mom at The Knife Connection or Action Direct.

Updated Starbreeze site
Possibly to celebrate their deal with Majesco that presumably means a better royalty and more than eighteen months to make their next game (it's actually to celebrate the PC version of EFBB), ESCAPE FROM BUTCHER BAY developers Starbreeze Studios have made a tasty update to their website. Make sure not to miss the asterisk in the bottom right corner that lets you look at the weird backgrounds. Thanks to Matt for spotting this.

Twohy updates site
From the man himself comes a new quickie update on what will hopefully turn into a blog-type thing for him...
If I don't get back to your emails in the next two weeks, I've got a perfectly good excuse – I'll be sailing through the Galapagos archipelago, helping to solidify Darwin’s “theory” into fact since, apparently, a lot of America still isn't sure about that whole Scopes Trial thing that happened a few years ago in Tennessee. I'll also be reading Richard Dawkins “A River out of Eden: A Darwinian View of Life.” Dawkins is one of the great critical thinkers of our time, and his “Selfish Gene” is a startling book that makes you realize much of what you've been taught in life – from religion to biology -- will need some serious re -thinking. If you haven't read it, do so at once. That’s your assignment until I get back.
The Riddick font
Peter, a regular contributor on all things related to Riddick's shivs (see top update), dug deep and found out the name of the font used in the series (all the way back to PITCH BLACK). It's the bold version of "Kenyan Coffee" by Ray Larabie, and can be found (for free!) here. Thanks Peter.

Riddick busts still coming
I was starting to get a little worried that SOTA might be cancelling these, but that isn't the case. A quick email confirmation from them states that it'll be out "sometime right around Xmas... i dont have specific dates unfortunately."

GameRankings' EFBBPC page
Just like I'm typically too lazy to post all the interviews that come out at the same time, I'm also very likely going to skip the hopefully large number of hopefully glowing reviews for the PC version of ESCAPE FROM BUTCHER BAY. However, since I like to support people that have mobile versions of their sites (big PDA guy myself), GameRankings and their DEVELOPER'S CUT page get a link.

     December 13th, 2004
Swingblade kits to return
Those of you that still have a hankering to own your own curved Riddick shivs so you can stand in front of the mirror and swing them around menacingly are in luck. Bobadebt, the man behind the kit, has told me that he's going to be doing another run in January. The kit will give you a lot of pay and free options, including things like mounting plaques. I've signed up for mine. Take a look at this thread that describes the project and then email the man here to help him gauge interest.

     December 12th, 2004
GameSpot gives BUTCHER BAY DEVELOPER'S CUT a 9.3
Well, you gotta wonder... GameSpot just gave the PC version of BUTCHER BAY a higher score than HALF LIFE 2. I'm about 3/4 of the way through HL2 and have spent about fourty minutes screwing around with EFBBDC and think this is a really interesting development worthy of the full force of my former pro-gaming journalist brain. Once I finish EFBBDC I'm guessing it'll be impossible for me not to write a twenty page review, so stay tuned.

     December 11th, 2004
The Mercs signing off; new item; lower 'prices'
Got the word in the email yesterday that The Mercs, 'official fansite', is going to be shutting down for good now that the TCOR DVD is out. As a result, they've dropped UD prices on what's remaining in the store (DARK FURY DVDS, Lord Marshal and Vaako figures, posters, and the new beanies). In addition, they've added a new item; a black TCOR beanie cap. They're only 500 UDs, and there are some people that still have thousands and thousands of UDs still, so better hit the site quick before one of those people wakes up and cleans out the store :)

Updated EFBB and TCOR FAQs
Found some time while I was avoiding the unrelentingly boring task of doing TCOR caps and updated my BUTCHER BAY and TCOR FAQs. Nothing new to any site visitors, probably, just trying to do a little housecleaning.

     December 10th, 2004
EFBB PC actually exists
FINALLY found a store that had gotten their shipment in. I've only had the chance to play up to the fight with Rust, but so far this is mostly looking like a quick and dirty port (relatively speaking, since I haven't listened to the commentary or seen any of the stuff they've added). Still have pretty much all the same issues that were in the Xbox version, like weapon clipping and the same wall decorations and everything. In case anyone is wondering, this is 5 CDs with a 4.3GB install footprint. There is no manual or jewel case, just paper sleeves and a quick reference card with some ads on the back. The menus are quick, keys customizeable, there's a quicksave which really loads quickly, and fatality moves still seem pretty random :) Looks great at high-resolutions, and runs decently (for me; I've got a pretty fast rig). Remember to hit VUG's official forums if you're having technical trouble or conversely want to give some props.


Stefan Arngrim was in TCOR?
Spotted a droll interview with Stefan Arngrim (Barrie Lockridge from LAND OF THE GIANTS) where he revealed that he had a part in TCOR that was apparently cut. Here's the relevant bit:
Also, worked for a few months on 'The Chronicles of Riddick' with Vin Deisel and Judi Dench. I don't think you'll see me in this one. We never saw a script, and the trailer I saw on the web last week looked like nothing I remember shooting on, in or around, (of course, all the green screen and CGI around, I have been surprised by my surroundings more than once. I notice other actors in these settings, and I realize what a nice break I got with 'Giants' re: effects/acting experience!).

It all looked like 180mil US in re-writes and editing. But hey, writers and editors gotta eat too! Anyway, Vin is swell guy. Nice big sets. Plenty of boom boom. Director David Twohy is....well, he's made some neat films. This isn't his interview so I won't list them, but they are good...so we can only hope for the best. I probably won't get to this one. I'll watch DVD though!
Meow!

"The rise of the spectacular as aesthetic form"
Try saying that five times fast. Spotted an essay by Daniel Du Prie with the above title that uses PITCH BLACK to discuss spectacle vs. narrarative. Seems to me he focuses on the look of the daytime scenes due to the skip-bleach process and manages to completely miss the point that this technique merely sweetens the feeling of place/setting and has very little to do with narrarative at all. Having said that, the essay is at the very least thought-provoking, although as far as SF movies go I thought PB was relatively narraratively dense. Ah well, what do I know, I'm just a fanboy. Wonder if the Wheats and Twohy would like the whole 'generic' and 'ossified' thing, heh...
Because the narrative is so generic, almost ossified in its predictability, this aesthetic focus on colour and lighting invites the spectator to treat these elements as a formal dimension in itself, on a par with if not dominating the narrative. The spectator though, who can hardly help but become conscious of the spectacular nature of the film, is then invited to treat the whole film as a spectacle – to pay particular attention to the special effects and action, which will follow once the planet and the film are plunged into darkness. The special effects mostly centre around the alien flying creatures whom the cast must survive and outwit. These, as is a familiar practice nowadays, are digitally generated, and when Vin Diesel’s character watches them, mesmerised, fly in a giant flock out of the columns which connect them with their underground homes, commenting in awe, “It’s beautiful”, it could just as well be an aesthetic response to the special effects which created the scene about which he’s talking, as it could be about the alien flock itself.
     December 9th, 2004
Dylan Cole matte paintings
And yet another one of the artists that did mattes for TCOR has put up samples of his work on his site, all awesome, awesome stuff. Dylan Cole jumped on to a bunch of different art sites to display some material which is where I spotted a bunch of this information, along with the link to the TCOR stuff on his personal site. You can see from that link that he worked on the Planet UV, Furya, and Crematoria areas, all in 2D. If you click on the first image from that page, the one showing an exterior of the slam control room windows with the sunrise in the background, you can roll your mouse over the top picture that comes up to switch between the final image and the plate taken on the soundstage. Then, of course, you'll want to look at all of the other images just because they're beautiful.

Like I said, Cole hit several different sites to post larger images, details at 100%, and to answer questions. If you want to read some quick answers on the how-to for his work, then take a look at the threads at MattePainting.org, ConceptArt.org, and CGTalk.com.


     December 8th, 2004
So, um... Butcher Bay PC?
Hopefully I'm the only one that can't seem to find the game in any stores, despite VUG's press release about it having 'shipped'. Maybe that means it's literally on a fucking ship somewhere in the middle of the ocean. Has anyone out there actually gotten this yet?

     December 7th, 2004
PC version of ESCAPE FROM BUTCHER BAY out today(ish)
Release date reporting has been a little wonky for this, but per VUG today is the big day. Those of you who held off on the Xbox version of Riddick's pre-PITCH BLACK shenanigans can now partake in the fun for 30 bucks that cost some of us $200 back in July. Have a good time and remember...



"Wanna live? Get a shiv."

IGN TCOR DVD micro site
My thumb-dick of a modem is having all the usual trouble with this Flash-heavy site but maybe it'll work for you. IGN has a little site up to promote the DVD and theoretically there is info there about backstory elements, plus an interview. Spotted this at UVDFC.

Buyin' goggles
Reel World Props is back online with their replica goggles fashioned from a PITCH BLACK prop, and they've bumped their price to $109USD. Wow!

     December 6th, 2004
New EFBB PC trailer
Matt pointed out to me tonight that VUG has put up a new trailer for THE CHRONICLES OF RIDDICK: ESCAPE FROM BUTCHER BAY: DEVELOPER'S CUT that apparently has him pretty excited (I'm on dialup so it'll be seven hours until I get to see it). Point your browser here to choose how you want to view it, and if you have half a brain and prefer to directly download the high-res Quicktime (15 MB), then here's a direct link. I'm pumped to pick this up tomorrow.

     December 4th, 2004
New Twohy interview
Since a couple guys sent this in (thanks Cliff & Tebor) I'll post it, although I'm usually too lazy to make a million posts about all the interviews that seem to clump around each big release. It's David Twohy again, this time on IGN. Good, pretty probing questions, and kudos to them for doing something with the included images that gave me a chuckle (not to mention kudos for including PITCH BLACK screengrabs in the first place).
IGN DVD: Well what I meant is if they pass on the film, would you finish the trilogy in another way?

Twohy: But there's never a non-green light meeting at a studio. They never get together and say no. It's, 'We will green light it when the economics fall into place.' That's Universal's attitude. That could be next month or a year from next month.

IGN DVD: Would you settle on doing it for a lower budget? The first one was $20 million bucks.

Twohy: Possibly, but only if we could make it an R-rated adventure. That would be the quid pro quo.
And while I'm at it, about one million years ago Matt sent in a link to a Twohy interview on Coming Soon with a couple interesting backstory tidbits.
Question: I have a few fan boy questions in part because I'm a fan too. I read the book and have reviewed the DVD, but I was curious to find out what that dark gas like substance was that accompanies the Necromonger ships when they fly, hover, and land?

David Twohy: Necromonger weaponry is gravity based. The exhausts of their ships work in reverse thus the dark clouds that appear around their vessels. The have a way of compressing the forces of gravity and utilizing it for an energy source.
     December 3rd, 2004
DVD screen caps begun
Well, so far I've only gotten up to Chapter 6 capped, but at least I'm working on it... Check out movie screencaps here if you haven't already seen all of this a million times. Oh, and check out the Magical Bendy Candlestick (tm).


TCOR:EFBB:DC stuff
As if HALF LIFE 2 and a new VAMPIRE: THE MASQUERADE game weren't enough to completely destroy my productivity, I have to keep reminding myself that the PC version of ESCAPE FROM BUTCHER BAY is due soon. Poking around the net reveals various release dates, so I went straight to the source and it looks like 12/7 is the date VUGames is using (note that they're offering free two-day shipping with a purchase price of $30). This means you can probably pick it up at Best Buy the Saturday before, as they generally consider publisher street dates just a vague suggestion. VUG has also put up a board to discuss the PC version on their forums. No real new information as to exactly what is added to the game, other than the rather vague:
  • Player controlled Riot Guard - get in and attack
  • Two NEW areas packed with high-action gameplay
  • New enemies including inmates with body armor and other defensive equipment
  • Exclusive "Developer's Commentary" allow players to hear what the developer of the game has to say
Since the developers are Swedish, better start boning up on your language skills if you want to be able to understand the commentary. Weird that there haven't been any very in-depth previews out there... oh well, VUG should have sent me preview code, heh.

One of the VUG guys posted more hardware requirement info in the forums there, so if you're wondering if your iron can handle the fire, then take a look:
    MINIMUM
  • Windows® 2000 (Service Pack 4) / Windows® XP (Service Pack 1)
  • Pentium® 4 1.8 GHz or AMD equivalent
  • 256 MB RAM
  • 64 MB AGP OpenGL 1.5-compatible video card, supporting programmable shading. (ATI Radeon® 8500 or NVIDIA® GeForce™ 3 and above - except GeForce™ 4 MX)
  • DirectX® 9.0 or better
  • DirectX® 9-compatible sound card
  • 3.7 GB hard disc space (recommend 4.4 of uncompressed disc space)
  • 16x CD-ROM or DVD-ROM drive
  • Microsoft® compatible mouse and keyboard
    RECOMMENDED
  • Intel® Pentium® 4 2.6 GHz or AMD® Athlon™ XP 2500+
  • Windows® XP (Service Pack 1)
  • 512 MB RAM
  • ATI Radeon® 9700 or NVIDIA® GeForce™ FX 5900 or better.
    OPTIMAL
  • AMD® Athlon™ 64 or better.
  • Windows® XP
  • 1024 MB RAM
  • NVIDIA® GeForce™ 6800 GT or better NVIDIA® card.
Looks like the box art has changed from all-black, too.


More props on Ebay?
I'm pretty sure I'm seeing things correctly... it appears that Premiere Props is continuing to feed new items into their page on Ebay selling TCOR props. Make sure if you're in the market for this stuff that you keep a close eye on things.

     November 30th, 2004
Big prop auction on Ebay
Thanks to Lisa, who originally spotted this coming, and Matt who saw it go up. Premiere Props has put up a page on Ebay with a bunch of stuff used in the movie for sale. A lot of these close today, and remember that those prices always shoot up during the last minute or two of the auction as everyone tries to snipe it, so if you've got dough... might want to call in sick to work today. Here's the list of goods:
  • Helion Army Armor Set
  • Necromonger Battle Axe
  • Black Robe w/ Collar & Spine
  • RIDDICK 's (VIN DIESEL) Handcuffs
  • Crematoria Cell Lock & Keys
  • Helion's Striped Overshirt
  • Black Robe w/ Collar & Spine
  • Prisoner Chime Handcuffs
  • Helion's Striped V-Neck Top
  • Helion Army Armor Set
  • Helion Man's Leather Bag
  • Helion's Aged V-Neck Top
  • Necromonger Battle Axe
  • Leather Saddle Bags
  • Black Robe w/ Collar & Spine
  • Necromonger Battle Axe
  • New Mecca Illuminating Coin
  • Purse & Illuminating Coins
Mirrored Contacts!
Ah yes, the neverending stream of emails about getting contacts like Riddick's will stop for a while now! All thanks to Chris L., who spotted over on FXEyes that they now offered mirrored contacts (bottom row of that page, all the way to the right). Sure, there's a slight catch... they're $330, but hey these things have never been cheap.

Another Riddick knife you can get
Hearty thanks to Peter, who did some research and has found out that you can get a hold of the knife Riddick uses on his first victim at the start of the One Step, One Kill Crematoria fight.


This little gem is a United Cutlery UC1231 "Poseidon's Blade", originally designed by Kit Rae and modified by the props department as described below by Peter:
There are two additions to the knife. It's not entirely stock. First, there's a section on the front of the handle that's been filled in with a gray resin filler. The color doesn't match the original handle exactly. There's one shot of Riddick with the knife where the outline of the filled in section is clearly visible. Second, a ring was added to the end of the handle.
Here's a list of places where you can get the knife and a display board. Buyin' goggles
Been seeing more emails recently about how to get replica goggles so I figured I'd make a post... Usually you can get them from Reel World Props, most recently for $90 a pair (molded from the PITCH BLACK ones). Right now, though, the site is down which means that the guys are building up their inventory again. Just keep hitting their site every couple of days and soon enough they should be back up. Otherwise, try Ebay... sometimes you'll see some there.

     November 29th, 2004
CVG EFBB PC preview
Computer and Video Games has put up a two-page preview of the PC version of ESCAPE FROM BUTCHER BAY, pretty general stuff, along with six new screenshots.

Brian Murray's official site
For those of you interested in the man behind the franchise websites who also has done illustration work on both movies, then trot on over to MurrayStudios.com. There you'll find... well, not much related to the PB films, actually, other than two images from PB. But there is a lot of info from Murray's other work.

     November 24th, 2004
Back next week
It's like I thought... two days in the Grand Canyon followed by two days business trip followed by four days Thanksgiving trip means no time for the site. Updates to resume next week.

     November 20th, 2004
DavidTwohy.com update
Didn't know this site even existed, but thanks to Kriszta's eagle eyes, now I do. Take a spin through DavidTwohy.com and you'll find interesting things like updates about his trip to Paris, stills from the filming of TCOR and BELOW, and even a 'sizzle reel' (right click, Save Target As, or go to his site for streaming... 33MB QT) of raw TCOR footage that was originally sent to Universal to show how filming was going.
Well, that promise of updating “every two or three weeks” didn’t pan out, did it? Just been busy putting the final touches on the Director’s Cut of RIDDICK while finishing up the new scripts.

Took my vacation in Paris where I staged a surprise birthday party for my wife on the Eiffel Tower – a truly special night that a lot of us will never forget. If any of you get the chance to dine at the Jules Verne restaurant, do it. The next night, a lovely balmy eve, the whole gang took a dinner cruise on the River Seine, motoring slowly under all the great bridges of Paris, including the memorable Alexander III. Anyway, it was hard to turn my attention back to work after that. You understand.

The Director’s Cut of RIDDICK is shipping right now, and I’m pretty pleased with the way it turned out. Universal left me alone during the editing – after this one caveat: “No more visual effects!” Translation: “Don’t spend more money!” Unfortunately, I really wanted to reinclude the Shiráh character (played by Kristen Lehman), and she was always a visual effect. Rhythm and Hues was good enough to comp these shots gratis for me, and that’s how I managed to reinstate this important character – Riddick’s muse – back into the movie.

Some of you who haven’t been scared off by the warning in the “Contact” section have e-mailed me over the last few months – and I must say, it’s cool to get missives from fans in Russia and Japan and Eastern Europe and elsewhere. It makes me remember the power of film. And the reach.

Next project should be set up shortly. You’ll be the second to know.

DT
     November 19th, 2004
The Mercs webgame: ESCAPE FROM CREMATORIA
So anyway, The Mercs... they updated the site with some new challenges, one of which includes a webgame that they've put together. Head on over to EscapeFromCrematoria.com and suffer.


Riddick game sequel confirmed
Well, looks like I missed how newsworthy this item was when it first appeared in the CHUD Diesel interview, but once it hit ComingSoon (same interview, btw), everyone perked up their ears. Here you go:
There’s a sequel to the video game being made.
Hooray! Thanks to Cliff for the link on IGN that started this all off.

TCOR sells 1.5M DVDs on day one
Well, it looks like every one of the 1.5 million visitors I get each day went out and bought a copy of THE CHRONICLES OF RIDDICK, as the word is that that's the count for day one. There's an interesting thread over at VX analyzing this number, which is a million less disks than VAN HELSING.

Twohy interview at VX
Vin megasite VinXperience has a great Twohy interview up where the director talks turkey about his next project, details regarding another Riddick movie, and even... the 'B'.
Q: What is Riddick's full name?

A: It's Richard B. Riddick.

Q: What's the B for?

A: We don't know yet. We have not defined what the B stands for. But maybe we'll have a contest and figure it out.
Twohy is just being shy, of course... obviously the 'B' stands for 'BruceL'!

Gamespot EFBB PC hands-on(?)
Supposedly this is a hands-on preview, but it comes off as hopelessly generic to me and doesn't go into the stuff allegedly added for the Developer's Cut at all. Disappointing. However, they do have some recent screenshots that are big and tasty, so dig around a bit and you'll find 'um. Thanks to July for the link.

     November 18th, 2004
What's up with BruceL/PBer
So, some of you may have noticed a little site downtime and no replies to your emails... after the stupendous amount of effort it took to get the DVD review and Twohy interview done (coincidentally firmly cementing the fact that I simply cannot return to freelancing with my life the way it is right now, rats), followed by a full weekend of chasing kids while the missus was shopping, followed by being out of town for business Tuesday and Wednesday, followed by many hours of trying to get HALF LIFE 2 to install, I just couldn't get to anything PBer related. Helpfully, I now have HL2 installed and running, will be spending Saturday and Sunday *in* the Grand Canyon, will be hitting the road for biz again Monday and Tuesday, and then out of town Thurs-Sun for Thanksgiving. In other words, any answered emails or site updates over the next ten days should be considered the result of some kind of superhuman effort on my part :)

I did want to make sure to get to one important thing, though: THANKS for all the great feedback emails I've been getting. I loves me the feedback, and it really seems like people have been enjoying the articles, which is great. Now, about those replies...

     November 16th, 2004
TCOR DVD out today
In case you've been serving a double life sentence in a triple-max slam and haven't had the chance to catch the news, today is the day that THE CHRONICLES OF RIDDICK is released on DVD. Sure, buying one for yourself and each member of your family will help push up sales and possibly improve the chances of a sequel. But really, if you liked the movie then it'll just be a good addition to your collection. Hell, if you didn't like the movie then at least consider a rental of the Unrated director's cut, as it makes some really important and fundamental changes.

Since Universal was nice enough to give PitcherBlacker the royal treatment recently, make sure you check out my detailed review of the Unrated DVD, only possible because they sent me the disk early, and my conversation with David Twohy (plus here are some shots of Twohy from the junket). Have fun with the DVD.


     November 15th, 2004
PitcherBlacker Interview: David Twohy
I was really fortunate to get on the phone with David Twohy this past Friday and shoot a couple of quick questions his way about things like the Unrated version of the movie on the new DVD, cutting Kristin Lehman, and more. I avoided the usual stuff like questions about a possible sequel, etc, because all the other media outlets asked him those. You can read a transcription of that conversation here.

Just a reminder: PBer DVD review
Traffic always seems to have a spike on Monday, so I'm guessing a lot of people don't hit the site until they're sitting in front of their computer at work. If this is the case with you, then make sure you check out the review I did of the TCOR DVD. If you read the whole thing and look at each screencap, that aughta get you through the first part of your day to your first lunch break. If not, then hit this thread on CHUD's boards and scroll down to where wadew1 spotted more changes in the Unrated cut, in addition to what I put in the review, along with a hilarious screencap confirming the Frigido System thing.

CHUD Vin Diesel interview
The gang at CHUD.com got a chance to sneak Vin Diesel out of his apartment where he's bulking up his method for FIND ME GUILTY, the film he's shooting for Sidney Lumet, in order to discuss the Riddick franchise. It's great to see Diesel acknowledge the idea that maybe another Riddick movie doesn't have to be $100+ million...
Q: How much of the future of the films rests on this DVD release?

Diesel: That depends on who you ask. If you ask anybody else in the world, they’ll say one thing, but if you ask me – we made Pitch Black for 20 million dollars. To me I think you could continue this character regardless of the film budget. So will the next film be a PG, hundred and something million dollar movie? I don’t know. Could the next film be, by virtue of the fact that it takes place in the Underverse, which is obviously going to be a lot more gruesome than New Mecca, the sequel to this would be rated R. We would return to the rated R fashion that Pitch Black was filmed in.
Best Buy TCOR DVD bonus disk and trailer
Well, assuming their doors aren't locked by the law after the HALF LIFE 2 street-date-breaking fiasco this weekend, Best Buy will be offering up an exclusive bonus DVD when you purchase the TCOR DVD tomorrow. Check out the details here, which includes the following: "Keep What You Kill." "Riddick Rises." "Creating New Meccal," and an interactive production calendar. Note that this applies only to the Unrated version, and supplies are probably pretty limited. Follow the link above to either a streaming or downloadable trailer for the "Keep what you kill" featurette.

Now Playing talks RIDDICK 2 with Twohy
Now Playing Magazine interviewed David Twohy where he talked about a possible sequel. His pretty logical response was that "many eyes are watching this DVD release very closely." Naturally, if the DVD flies off the shelves and refills the Universal coffers, then they know the successes of ESCAPE FROM BUTCHER BAY and the PITCH BLACK DVD rerelease weren't flukes and that the public still wants more Riddick. Thanks to Matt for the link.

SciFi talks to Shirah
Sure she got cut completely from the theatrical release of the movie, but at least she has returned in the new Unrated cut DVD. SciFi talked to Kristin Lehman, the actress who played Shirah in TCOR and EFBB, about getting cut.
I really loved playing Shirah, but I trusted David when he told me the reasons my character had to go."
     November 13th, 2004
PitcherBlacker TCOR Unrated DVD review
I had a chance to spend a few weeks digging into the Unrated Director's Cut version of the TCOR DVD that will be released next Tuesday, and have put up a pretty extensive analysis of the extras and new version of the movie. This article is broken up into six pages, and those of you wanting to avoid spoilers about all the new goodies should stick to the first and last (Part I and Part IV). Enjoy. It would help to shoot me an email if you spot a bad link, messed up image, or whatever.

     November 12th, 2004
Post-interview
Well, despite timing and hardware issues, the interview went off without a hitch and I've got my recording so the transcript will be exact. Well, 'without a hitch' if you don't consider the fact that I sort of made fun of the original name Twohy was considering for the sequel to PITCH BLACK... You can read about it Monday.

TCOR DVD Review to go live Saturday morning
Well, I'm done. My 8000 word analysis of the DVD, the extras, and the changes in the Unrated version of THE CHRONICLES OF RIDDICK is written and even mostly formatted. The biggest problem is that the 104 screencaps that are dispersed throughout the article aren't enough, so I need to grab more, plug those in, and then make sure it all works when posted.

Despite what promises to be a grueling day at work, I'd pull a late night and get the piece done anyway except for one thing... I'll be talking to David Twohy tomorrow today. Look for that interview Monday a.m., with regular news updates resuming then too.

See ya Saturday.

     November 11th, 2004
Riddick Props for sale at Universal
Still writing (5K words and counting), but this was too cool to pass up. Through Sunday, Universal is selling props on Stage 28, including TCOR stuff. Link.

     November 9th, 2004
Forward, March
Just a quick note that news posts will be going on hold until I get this DVD review completed, as I simply don't have enough time in the day to work on both and get either done well or in a timely fashion. Keep sending those emails, they're very helpful, and it'll all get infodumped once I can get the article posted.

     November 5th, 2004
EFBB PC specs and added feature list
Alright, Matt of course comes through with some new details for the PC port of ESCAPE FROM BUTCHER BAY. This has me a little worred because there's no mention of the arena feature, but I'll just hope it's one of the two new areas that are, um, 'packed with high-action gameplay.'
    NEW FEATURES FOR PC:
  • Player controlled Riot Guard - get in and attack
  • Two NEW areas packed with high-action gameplay
  • New enemies including inmates with body armor and other defensive equipment
  • Exclusive "Developer's Commentary" allow players to hear what the developer of the game has to say
And the MINIMUM requirements are as follows:
Microsoft® Windows® 2000/XP * Intel® Pentium® 4 1.8 GHz or AMD equivalent * 256 MB RAM * 64 MB AGP DirectX® 9-compatible video card (ATI Radeon® 8500 or NVIDIA® GeForce™ 3 and above - except GeForce™ 4 MX) supporting Hardware T&L * DirectX® 9-compatible sound card * 3.2 GB of uncompressed hard disc space (recommend 4.0) * 16x CD-ROM or DVD-ROM drive * Microsoft® compatible mouse and keyboard.
Robert's Riddick Costume
Big ups to Robert F who sent in this shot of him in full Richard B. regalia, bald head and everything. That's dedication!


A new still
Haha, guess who's face it is on the lid of the sarcophagus ship that is shot down by Toombs' second crew and crashes over the top of Riddick's head? And here's some more Riddick in case, y'know, any of you visitors like pictures of Vin Diesel.


Yesterday's news
Heh, wondered if my dumb ass would ever do something like this... Looks like I managed to completely overwrite yesterday's news items. Anyone have PBer cached (probably overwritten now that you're here again) or remember what I updated with, heh?

     November 2nd, 2004
Election Day in the US
No real updates today as I have to leave early to vote and then help prepare for an auto da-fe` for all these vote-surpressing criminals that are infesting this country. I plan on having a tense day today and an elated and on-topic one tomorrow, so tune back then.

     November 1st, 2004
Urzo Giganticus
Keith M-f'ing David is all you get today, I'm running late. Hey, anyone remember those two pages of the TCOR script I posted up a while back that talked about the original confrontation on the ice planet between Riddick and Toombs' Mercs, where the ice creatures (seen in ESCAPE FROM BUTCHER BAY) were mentioned? Well, you get to see one on the DVD (although it's not cut back into the movie or anything). I'll post a shot in my review (coming soon) so stay tuned.


     October 31st, 2004
Did I mention...
There are three restored dream sequences in the Unrated Version? Here's a shot of Shirah in one of the restored scenes, played by Kristin Lehman from Canada. Click the thumbnail for a larger image.


     October 30th, 2004
Karl Urban puts it best
Watching the Crematoria fight scene again, this time with the commentary on, and caught the following quote from Karl Urban which really sums up the benefit of the Unrated Version:
It's a lot more clear in this version, what actually happens in there.
He was referring at that one point to a very small but important addition, where right before Riddick is sent flying by Vaako's gravity gun he pulls up a Necromonger he had just diced and uses him to block the force of the blast. That wasn't in the theatrical version, of course, just the gun blast and him flying which had always bugged me because it made him seem uncharacteristically invulnerable. Anyway, Urban's quote really refers to the many instances of additions that clear up a lot of these kind of confusing moments. Not all of them, unfortunately :).

Send pictures of your costumes!
Oh come on, I sure hope SOMEBODY is dressing up as Riddick or one of the other characters tomorrow night. If so, send pictures in to me and I'll post them up on the site!

     October 29th, 2004
Still workin'...
Still digging into the DVD for a review. Watched it last night with notepad in hand and spotted over thirty different places in the movie where things have been changed, either small additions of footage or massive additions or dialogue changes or dialogue removal (!) or complete reworking of every part of a scene. Anyway, here are more new stills, including one that is on the DVD box (Irgun and Riddick). It's kind of funny... this image features an incomplete effect (it was most likely taken during the actual shooting rather than pulled off the finished film, so the effects guys hadn't touched it yet) which you can see on the box if you look closely. Can you spot what I'm talking about?


     October 28th, 2004
Upcoming goodies
Well, pretty soon I'm going to have an interesting review for you all: take a look at the new toy I just got in the mail yesterday. Just like our favorite Merc who's got two mornings every day.... guess I'm just born lucky.


How about some huge new stills from the studio to tide you over while I'm watching and writing? Click the images below for larger versions.

Oh, and I have five words that will define the reason that people will want the Unrated (Widescreen) Director's Cut:
TOTALLY REDONE CREMATORIA FIGHT SCENE.
It rocks.

New EFBB PC screens
Ah, the dark goings-on at Butcher Bay in high resolution glory... how'd we get so lucky? New screenshots from the PC version of the Billboard Digital Award nominated game have appeared at Action Trip, including a POV shot of Riddick piloting one of the new toys available in the port.


Update on Riddick bust, and ships.
Got the confirmation from SOTA that they have indeed cancelled the resin statues of the Riddick ships, but the good news is that the bust is coming although it seems that it has been pushed back a bit to come out next month.

     October 26th, 2004
Dark Hoffman's mattes
I'm loving all these guys who're putting up samples of their work from TCOR or EFBB up on their sites, in case you didn't notice. The latest that I spotted is the site of Dark Hoffman, who appears to have mostly worked on the nighttime New Mecca stuff while with Hammerhead.


Update on second game post
Yesterday I posted about an item on Counting Down about a second Riddick game. Well, Matt got with the person who posted it up, and it looks like it's likely that the news, which came from Game Informer mag, is probably just a collection of GI's rumor stuff. Time will tell, although a second game in some form certainly seems likely.

     October 25th, 2004
Riddick up for Billboard's 1st awards
Congratulations to the gang at Starbreeze, Tigon, VU Games, and really also Vin, Twohy, and the Wheat brothers, as ESCAPE FROM BUTCHER BAY is up for a "Best Character In A Game" award in Billboard's upcoming First Annual Digital Entertainment Awards. Presumably the character in question is Riddick not Hoxie (maybe Hox will get a nod if The Advocate ever puts together an awards show). Riddick's competition is Link from Legend of Zelda, the guy from Tom Clancy's Splinter Cell Pandora Tomorrow, and whoever is in True Crime: Streets of LA.

Cinefex Weekly Update on TCOR
More pixel pushing details, this one mostly about the Crematoria VTF, slam, and the Hellhounds. Has some nice stills.
"David Twohy asked for something that didn't look like a sandstorm," said Rhythm & Hues visual effects supervisor Mike Wassel, "because it isn't supposed to be dust -- it is supposed to be a 'visible thermal front.'"



John Wallin Liberto's BUTCHER BAY art
One of the art guys on ESCAPE FROM BUTCHER BAY has put up some of the concept images he did for the game on his personal site. Some pretty sweet stuff there, including what I can only assume to be an early concept for Butcher Bay itself.


The next Riddick game?
It's Matt again, this time with the eagle eyes that spotted this post at CountingDown.com, where someone seems to have some insider info on the next Riddick game. Salient points include a subtitle ("The Underverse"), for next-gen consoles, '05-'07 timeframe, underway right now, not using the movie storyline but still bridging the gap between COR 1 and COR 2. What's this? Oh, it's a large grain of salt. Anyway, thanks Matt, and let's hope this game comes sooner than later.

     October 21st, 2004
TheMercs back online
The Mercs is back up now to help promote the TCOR DVD release. Nothing has been changed or updated, but at least if you missed the boards then they're available again. Overall I'm pretty dissatisfied with the way it's run, so I don't expect to be mentioning it again or linking it anywhere.

     October 16th, 2004
BUTCHER BAY PC pr and screens
Forget a playable version on display at a public event... nothing is official until the press release comes out. Screenshots accompany this pleasant event, along with mention of some sort of new arena feature (presumably I'll get credit for suggesting this a while back :P).


It will be interesting to see how the game is recieved in the PC realm. Strong characters and a focused, visceral feel may not be enough for today's PC gamer, spoiled as we are by endless interactivity and wide outdoor spaces. And you can bet on EFBB's linearity being the #1 complaint.

Anyway, this will still be cool. And fans have got to be excited by this quote from Tigon's Cos L.:
We envision The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut to be the latest iteration in an ongoing franchise of games based-on and inspired by the Riddick universe.
Suite101.com TCOR editorial
Just, y'know, something to take a look at. The guy thought the movie had a lot going on between it's eyes.
"Chronicles Of Riddick" is an action flick, featuring an action hero of sort. It is a sci-fi movie, as well. But at the same time it is much more: It is a message film (the intent of which I will leave you to discern.). It is Shakespeare and Chaucer, German opera and Italian melodrama, set not to traditional music but a cacophony of effects all but overwhelming. It is a showcasing of anti-hero in the tradition of Mad Max but, yet, it is, well something else: Clever. Intelligent. Smart. Sophisticated.
Slow week
Well, couldn't find much stuff to post on this week & didn't hear from anyone about the Universe section changes, so I figured it'd be a good time to dig into my replay of DEUS EX (best game evar?) instead of putting time into PBer.

Official news will most likely continue to be pretty light since the DVD and game port are still a ways out. After that I figure we can expect another Riddick game, a TCOR DVD double dip, and then... probably not much else. This slowdown should free me up to get back to working on site content, with most news posts referring to that activity, so plan your visits accordingly.

     October 11th, 2004
Another BUTCHER BAY PC hands-on
Another quick hands-on preview at my former freelance employer GameSpy, taken from Vivendi's World Cyber Games event. Seems pretty positive, although the author had a bit of trouble doing the more advanced moves with keyboard/mouse in what sounds like the short time he had available to him. But he also notes that, of course, at higher resolutions the game looks great.
The biggest difference over its Xbox cousin, naturally, was the visual quality. When running on a decent machine, the game looks great. The textures look marvelous in high res, and the bump mapping effects on the environments are much more pronounced. While the Xbox version has a nice, hazy feel to it, the clearer picture provided by the higher resolutions are much welcome, and give them world a much more cohesive look.
Spotted at VX.

     October 9th, 2004
BUTCHER BAY PC hands-on
Well, there you have it, it definitely exists. IGN has put up a hands-on preview of ESCAPE FROM BUTCHER BAY for the PC, so take a quick gander. No new screens, but just imaging the old 640x480 Xbox screens at many multiples of resolution.
Aside from the extra unlockables and cigarette packs that can be found throughout the course of the game, there will be some more surprises. Unfortunately the representative for the game was under orders to keep those special things under wraps. I guess the season of giving hasn't quite arrived yet...
In addition to the above, the article mentions that the PC version has some new levels and models, including half-assembled riot-guards where you can still see and shoot the human inside.

     October 6th, 2004
New Deal Studios PITCH BLACK images
New Deal Studios, a splinter workshop from what used to be called Hunter-Gratzner Industries, has finally got a big detailed website up and running, and it's full of cool PITCH BLACK stuff. If you poke around you'll find process shots of them shooting the crash sequence (including new images that they didn't have on the H-G site), shots of the H-G model, a photo of what appears to be the PITCH BLACK effects crew standing by the H-G model, and coolest of all... PITCH BLACK storyboards! These guys also did work on TCOR, but strangely enough don't have any images from that movie up.


TCOR vs. the Bush administration
Here's an interesting editorial trying to wedge this season's blockbusters into comparisons with the current American presidential administration. These guys love them some Riddick, too.
The anti-Bush culture of The Chronicles of Riddick bases itself on an anti-hero, the Dostoyevskian underground man risen once again to the surface. As writer-director David Twohy explains, Riddick's character is about an evolving spiritual awakening generated as a killer meets even worse killers. Riddick's redemption comes from his recognition that attempted masters of worlds, the Lord Masters who build and protect enslavement systems, represent a far worse evil than he could ever accomplish. His inherent, absolute refusal to capitulate to the Necromonger system protec