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PITCHERBLACKER.COM NEWS ARCHIVES
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January to April 2007
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First Dark Athena screenshot of the Pitch Black multiplayer mode
Here it is, the first image from the Assault on Dark Athena multiplayer mode where one player is Riddick and everyone else plays as a guard... Riddick has speed and eyeshine, the Guards have (likely mostly useless) guns and flashlights.
Dark Athena video interview with new info
Ah yes, another video interview from the Atari event (it is in English despite being on a French site). Interestingly, this one isn't with Ian Stevens from Tigon, but rather Samuel Ranta-Eskola from Starbreeze. Unfortunately there is no game footage playing behind him on the TV, but there is some interesting information. Plus, I want that hoodie!
- He identifies Butcher Bay as being 10 hours of gameplay and says that Dark Athena is the same.
- Yes, there will be bosses in the game.
- The engine features improved tech over EFBB and The Darkness.
- There will be six multiplayer modes and 20 maps.
- Bounty cards are confirmed as the vehicle to deliver unlockable content to the player. Some are tricky to find and achievements are attached to finding the cards.
- Tigon provides Starbreeze with creative feedback, helped with the "manuscript", and setup the voice recording that took place in New York.
- Tigon had "Hollywood writers" look through the script, apparently concentrating on Vin's lines
- Confirmed that Starbreeze does have a third project (in addition to Dark Athena for Atari and "Project Redlime" for EA) attached to an unnamed publisher.
Spotted this interview link at .info om starbreeze.
Awesome Riddick cosplay costume
Take a look at Severo Gonzalez and his awesome Riddick costume. He said this costume landed him a 1st place in a Houston contest. Nice work!
Riddick Blu-ray: So, the UK is bummed
Well, I guess Universal jumped the gun when they told retailers that the TCOR BD was coming December 30. Still no solid news on the domestic date, but all sorts of international information is starting to show up which includes release dates of late February or early March depending on which country it is.
I'm trying to suppress a feeling of horror as I read descriptions of the extras on the UK releases (TCOR and PB), as they appear to contain the same old stuff as the HD DVD releases, which is not much different than the SDVDs. I sure hope Universal didn't just count on selling the exact same product to the fanbase yet again and that this preliminary information is wrong. One thing that gives me a tiny sliver of hope is that maybe this information is bogus; the PB disk refers to the Butcher Bay game which clearly can't be right as Dark Athena is the next game title that they would want to crosspromote. Weird.
If you read my Blu-Ray wishlist article, you will see that this could be an opportunity to put some great new material on there and give everyone a reason to pick it up. But yeah, oh well, this is still probably how its going to be.
IMDB shows additions to Dark Athena cast
I noticed some updates to the AoDA IMDB cast page recently, adding new voice actor credits and a bunch of new character names. Not many of those mean too much yet, although it looks like the young girl mentioned below and also shown in the trailer will have another family member showing up at some point. Best of all, Cole Hauser is listed as returning to play the merc Johns. I love that guy.
- Vin Diesel as Riddick
- Lance Henriksen as Dacher
- Heidi Schooler as Ellen Silverman
- Bridget Shergalis as Lynn Silverman
- Mark Ivanir as Exbob / Mad Margo
- William Morgan Sheppard as Senate / Pavlo
- Eijiro Ozaki as Yoto
- Patrice Fisher as Grinder
- Jovan Rameau as Jaylor
- David Andriole as Multiple
- Gideon Emery as (voice)
- Michelle Forbes as Revas
- Cole Hauser as William J. Johns
Tigon Studios website gone
Wow, a strange end to a strange web-story, doubly strangerized by the fact that they've got two games coming out soon and both of them have pretty great press.
You see, the Tigon website (in case you didn't know, Tigon Studios is the game production company Vin Diesel founded) is gone. Gone, as in the domain expired and it looks like a squatter got it.
The site has always been a weird beast. The super-complex animated flash design was cool at first and they had some interesting content, including Butcher Bay turned into a full movie. But then it just got frozen in time, and for forever had such goofy stuff as an announcement that Vin Diesel was going to be playing the Hitman in the movie even after the movie had come and gone with a different actor. Etc. They threw up some Wheelman stuff, but in general updates were few and far between.
So RIP, Tigon website. Without frequent updates, maybe this was for the best anyway.
A brief bit of info on Captain Revas
Spotted a link to this preview on this Michelle Forbes fansite which has a tiny bit about Revas, the captain of the Dark Athena:
She plays the captain as cool and calculating; in many ways Captain Revas reminds us of an evil version of Admiral Cain from Battlestar Galactica.
PitcherBlacker over the holidays
Mix a dead main PC, last-minute Christmas preparations, a sick kid, and a trip into the frigid, snowy wastes of central USA together and you'll get me too busy to work on PBer for a while. Above are a bunch of updates which hopefully will stimulate you in some way. I've got more material in the wings, including new feature content that I'm working on but it will take me a little while to make it happen. And honestly, I won't be able to even think about the site for a while. So unless something big drops into my lap or I get the urge and can't stay away, this will probably be it until maybe the tail end of the month. Hope the year end is great for everyone.
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Ian Stevens interview at Worthplaying
You know what would be cool? If Ian Stevens from Tigon could tell us a little bit about Dark Athena. Mmm hmm.
New Dark Athena screenshots
Spotted a post that I couldn't actually read over on .info om starbreeze that was pretty clear... new screens! Three new ones over on Gameplayers.se that look nice and gory. They are strangely blurred, almost like they were filmed off a TV, and are all in third-person. Not sure what's up with that.
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Eurogamer Riddick stuff on the third game
There is some stuff floating around today based on a Eurogamer TV video and article where Ian from Tigon mentions a post-Dark Athena Riddick game. In that video, the Riddick stuff starts 5 minutes in. Ian basically intimates that a third game is possible (or even under development, if you believe my scoop further down this page) but is dependent on people buying Dark Athena. Orly! Hell, I'm willing to bet at this point a third MOVIE is dependent on that.
I've noticed in trolling through blog comments and messageboards that his comment about Dark Athena being "episodic" has people confused about just how substantial the game is. If, by any chance, you have haven't been regularly reading PitcherBlacker where this has been thoroughly explained by Starbreeze, then take a look at this quote directly from the same Eurogamer video:
"A new game that's as big as the original."
Another interesting comment Ian made was about the "four pillars" of Butcher Bay that Dark Athena is based on:
- first person fighting
- adventure and exploring
- stealth
- shooting
I'm not sure I'd go so far as to call those pillars, and could convincingly argue (if given sufficient audience and liquor) that much more subtler things made Butcher Bay as great as it was, but I'm just putting it out there as food for thought.
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PitcherBlacker interview with Dark Athena voice actor Gideon Emery
I recently got the chance to interview Gideon Emery, an actor who among many other credits did work on Assault on Dark Athena. Since the game is not out yet, we talked more about what a voice actor does. The interview reveals something I would never have suspected about just how little preparation time a voice actor is given to get a handle on the character he or she will be portraying. It's astonishing when you consider truly excellent performances and realize that they were put together by skilled artists on the fly. Check out the interview here.
Butcher Bay Memories fanfilm: first footage posted
Wow, the day has finally come! After years of work, Fernando Dominguez has released the first part of his upcoming fanfilm Butcher Bay Memories! Click here to check out the footage on YouTube, then here to go to Fernando's site and see the comic book pages also being created as a part of this project, along with his previous Riddick fanfilm Riddick's Redemption.
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Is this the Dark Athena box art?
Even though Gamespot's interviewer has his head in the way, I'm guessing that the two images below give us a pretty good idea of what the box art will look like.
Riddick cellphone game review
This is years old, but still sort of interesting. I noticed on Gamespot that they had a review and images of the TCOR mobile game that came out a few years ago, and it makes for some fun reading.
The lighting effects and bold color palette help to produce an appropriately claustrophobic, frightening atmosphere. This is especially apparent in the basilica level, which is steeped in icy blue, metallic tones. All of this produces an overall effect that is reminiscent of the better adventure games of the 16-bit era.
I never had a handset that supported it, and even when I found a download that someone had cracked I still couldn't find an emulator. Probably for the best, but still...
Starbreeze fansite and 1up AoDA podcast interview
Never knew about this site, which has been around for years. Click this link for a podcast interview of Tigon's Ian Stevens and Starbreeze's Mattias Snygg and Jerk Gustafsson. Lots of good stuff there.
Gamespot Dark Athena video interview and new footage
Another site with a video interview with Ian Stevens is Gamespot (click here for SD and HD versions). Ian doesn't really reveal anything new, but what's interesting is that here and there you can see new game footage playing on the TV in the background. There is a fistfight scene with what looks to be a Merc, and then there's the scene talked about earlier where Riddick controls a Ghost Drone and has it walk into a big fan, shutting it down and allowing him to get through.
TeamXbox forum user Dark Athena interview
Pretty cool.... the Team Xbox site got its forum posters to submit questions for an interview with some SBZ guys: here it is. Nothing new here, other than a confirmation that there will be a demo. Sweet.
New banner image
Thanks to bigtime Riddick fan Son of the Dark for the new title graphic. Thanks also to Kat, who had made the previous one. You guys have saved me from the embarrassment that came with the old banners I had done.
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Starbreeze site redesign
I was kind of fond of the old site, it was pretty, surreal, and unique. But the new one looks nice and will probably make their visitors feel a little bit less weird, you know, down there... Click here to check out the new hotness, and note they've even got a little page up for Dark Athena. Other stuff includes links for merchandise (currently just swanky t-shirts with the SBZ logo), links to a bunch of articles in Swedenish (plus an article from 2009... the future!), and jobs available. Don't get your hopes up for the writer position, that one is all mine!
In case you've never actually played Butcher Bay...
A thought just ocurrred to me.... with all the hoopla over the new game that's coming up, there are probably visitors to this site who never played the original Escape from Butcher Bay. So if this is you, there's an easy solution: download and try out the demo. Looks like it's 200MB.
And since, amazingly, neither Atari nor Starbreeze has any real website put together for this game yet, you can at least still access the website for the original Butcher Bay if you know where to look. Update: Whaddya know, SBZ made themselves a new site. See above.
Eurogamer Dark Athena preview details
Ah yes, more previews of Assault on Dark Athena, and the remake of Butcher Bay that will be included. This article is up at Eurogamer and is notable because it appears to be written by someone that actually played and enjoyed Butcher Bay. I'm including a bunch of quotes because, well, the article is full of good stuff.
"lacking the effects of... Dead Space"
and
"as moody and defined and muscular on this generation as the original Riddick was on the last. It's a world of faces and shadow, fluid animation and sudden bursts of violence"
and
a Newt-like girl-child stowed away on Dark Athena plays the foil to the killer's softer side (and serves up exposition and gameplay hints).
and
Butcher Bay's brilliant inversion of the usual stealth dynamics - making the player feel supernaturally powerful, rather than pained and cautious, when hidden - doesn't need any reinventing. The marginally clumsy fisticuffs do, however, and here we're promised a good coat of polish
and
The less linear, mission-hub structure of Butcher Bay's prison yard section will also return for at least some of the new campaign. (We're guessing the "Bazaar" level mentioned on the menu screen has something to do with this). The other location titles we see - Cargo Bay, Main Docks, Refinery - don't do much to suggest that Assault on Dark Athena will deviate from the uniformly grimy industrial sci-fi on display.
Sounds interesting, and I'm sure the girl mentioned above is the girl seen in the trailer. Riddick just can't seem to get away from kids.
Stuff
Believe it or not, I've got some non-Dark Athena items to post, I just need a solid free evening in front of the computer to do it. Don't expect that any time soon. Hopefully all the fans of only the movies haven't been chased off, not that there's much happening on that front anyway. It's looking like the rumor I saw of a Riddick Blu-ray coming out the 30th of this month may have been bogus, as there's no word about it yet out on the intertubes... maybe Universal put the release date off to implement all of my brilliant suggestions, heh.
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Dark Athena video interview with new footage
Thanks to Azanode, who I've seen on Starbreeze's forums and also on the IMDB boards, for pointing out that GameTrailers has posted up a new video interview (in SD and HD versions) with Ian Stevens from Tigon Games. This video reuses a lot of footage from the the recent trailer but at several points also has brand new in-game footage playing on a TV behind Ian. I've done some screencaps here.
The interview also brings out some new information:
- Revas, the captain of the Dark Athena, kidnaps people and turns them into these cybord Drones we see in all the screens.
- the video shows a "Controller" character, inserted into some sort of machine
- this game is more about the Mercs of the Riddick universe
- takes place immediately after EFBB
- Ian mentions these games being "episodic in nature"
- the EFBB remake: the entire game recreated, all environments were redone using their new tech, the remade all character models, gameplay mechanics tweaked and polished
- they spent years working on the multiplayer
- special content appears to get unlocked when you find Bounty Cards
- will ship for all platforms simultaneously
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Dark Athena multiplayer: "Pitch Black" mode
Previews keep popping up with new tidbits about the new Riddick game, some of them sounding quite interesting. The latest being this one from CVG which talks about a "Pitch Black" multiplayer mode, which sadly just sounds like a clever name for a mode that has nothing to do with the movie (but is probably still fun to play).
As we mentioned though the most exciting mode revealed is Pitch Black, which puts combatants in a big dark arena and makes one of them a fast-moving, ultra blade-wielding Riddick - the others are just grunts with guns and flashlights. If the grunts can manage to spot and kill Riddick - who can see clearly in the dark, by the way - they can become Riddick in the next round.
Other details include 12-player CTF and Deathmatch and a Butcher Bay riot team game where you can purchase weapons similar to Counter Strike. They also note that there is/will be a preview in the latest US Official Xbox magazine.
Dark Athena details in IGN
Yet another preview, this one in IGN's Playstation 3 section, with more goodies.
Dark Athena opens with Riddick going into cryo-sleep only to be rudely awakened when the vessel is jacked by Revas, captain of the Dark Athena. Riddick escapes into the air ducts of the new ship, runs into a kid who lets him know about Revas' slave trade, and then starts his assault on all the bad guys who were dumb enough to get in his way.
They also had some specs on the changes to Butcher Bay:
- every model's been redone
- the AI's better
- there's a new weapon select system
- environments are three times the size they once were
Not sure how that last one will come in to play... does it just mean longer views and scenic stuff? Or will the player actually be able to move inside larger levels?
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62 high-rez Assault on Dark Athena trailer screengrabs
Because I had nothing better to do tonight, I went through and grabbed 62 really large images from the new trailer. You can go to the thumbnail page here and start clicking!
"They say... hope begins in the dark, but most just flail around in the blackness searching for their destiny. The darkness, for me, is where I shine."
"They're coming"
"Kill him!"
"In the end, everybody bleeds the same..."
First real Assault on Dark Athena trailer!!
More soon, but for now go, Go, GO!!

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Tons of Assault on Dark Athena stuff! Screenshots first.
Oh, it's a happy day here at the PitcherBlacker headquarters. Take a look.
 Sigh... Riddick holding the swingblades, which he didn't get until many years (and two movies!) after the events of Butcher Bay. Ah well, continuity be damned, it will be fun to get to use these things.

Dark Athena previews!
I spotted a handful of previews that popped up after Shane mentioned the Joystiq one; here's a list.
Apparently there was some sort of press event where press were allowed to watch someone else play. I scanned all these previews and put together the following list of interesting items:
- It won't force you to replay Butcher Bay before getting to the new Dark Athena game (smart!)
- It's true, you get the swingblades that shouldn't appear in the story for five years, and they're called "Ulaks"
- You and Johns have been captured on the Dark Athena ship
- New enemy: the Ghost Drone, a sometimes-remote-controlled guard on the Dark Athena
- You can carry a Drone, use the body as a shield, and fire the gun that's welded to its hand
- Riddick can control a Drone if he finds a control station
- The previews say the Dark Athena campaign is 10 hours of gameplay
- Parts of Butcher Bay, such as the mines, have been altered based on gamer feedback
- Cole Hauser returns!
Interesting, I say!
Dark Athena: Lance Henriksen?!?!?!
I noticed that IMDB had a page showing the currently known cast for the game, and right there under Vin Diesel is Bishop himself, Lance Henriksen! God, if this is true, that will be so awesome. The first game had Ron Perlman, this one has Henriksen... the only way they could top this for the next game would be if they got Ghandi or St Francis of Assisi.
Dark Athena: March 3rd
Thanks to reader Shane Langley for pointing out a bunch of AoDA stuff today, including the fact that Amazon has posted up pre-order listings for all platform versions of Dark Athena with a release date of March 3,2009. And until someone tells me otherwise I'm going to believe it, because Amazon gets those dates from the publisher which means Atari gave it to them.
Also of note is the feature list on the page for the PC version (i.e. the only version), which among other things mentions a Capture Riddick mode along with the fact that the multiplayer will be for 2-8 players. Yeah!
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New Fernando Dominguez media
An email from Fernando spurred me to cruise by his website to see if there was anything new. Unfortunately there are no new pages from the Riddick comic he and his crew is working on, but there are some other goodies. He's got some cool media, including a few new posters, and also a YouTube video of his Riddick-themed bodybuilding competition performance. Check it all out here.
Back online (?)
Ok, looks like my computer woes are slowly going away. Now it's back to plain-old content woes!
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Gears of War 2 designer talks Butcher Bay
While I'll always be grateful to Cliffrey B for the first Unreal game and all subsequent Unreal Tournament titles, he has still turned his back on the PC platform and must therefore be chopped up and fed to the hogs. Despite that, he is a big cheese and GoW is a heck of a successful franchise, so it's big news when he's got good stuff to say about Escape from Butcher Bay:
Ultimately, we throw everything and the phonebook at you. At that point, let them just end on a high note. If anything, we always talked about the end of “Chronicles of Riddick: Escape From Butcher Bay” when you get the mech suit and you’re just tearing stuff up. I don’t know if this was conscious, but it ends on a similar note. The fact is so many people didn’t finish “Gears” because they got stuck on Raam.
So, ok, maybe he's not a total tool...
BruceL's computer and time woes
Unless you stopped by my blog or follow me on Twitter, you probably didn't know that I'm having computer problems. I'm sort of up and running right now but who knows how long until the next instant shutdown. I guess I should be grateful that my PC held together until I could finish the Blu-ray article...
Also, starting Saturday I'll be traveling for a week, so there will be no updates. And I'm FREAKING BUSY until then. Look to the first week of December for updates to resume.
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A Riddick Blu-ray Wishlist; Official Blu-ray 12/30
It occured to me not too long ago that there had been no Blu-ray version of the Riddick movies yet, surprising when you think of how many other versions had been released previously. This got me thinking, since this might be the last chance ever for a new package with different extras. I did some research, rewatched a bunch of stuff, and put together a detailed article including plenty of pictures proposing what I think a Riddick Blu-ray set should look like. Take a look.
And while we're on the subject, I had heard that Universal was working on a Blu-ray Riddick months ago, and now apparently they are starting to tell retailers that it's coming 12/30 of this year. There should be a lot more information on it soon, hopefully showing that the studio adopted every one of my suggestions!
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Rumors on a *third* Riddick game
Aw hell, I'll post this now; I think I found something which indicates that a third Riddick game is in the works. A million years ago I posted about Flint Dille and John Zuur Platten, a writing team that worked on both Escape from Butcher Bay and Assault on Dark Athena. Well, they've got a pretty extensive website which includes information on the games they've worked on, stuff about their book "The Ultimate Guide to Video Game Writing and Design
", and also blogs (Flint's - John's).
Recently I sat bolt upright in my chair and exclaimed "Alack!" because some subconscious mental process finally completed a math equation related to this entry in John's blog that says:
Flint and I are headed back to Riddick world again for Vin Diesel. More info as we can release it.
This entry was made on May 5, 2008... approximately a year after the announcement of Assault on Dark Athena. If DA had been announced for a year, then no doubt it had been in development for longer than that. It's unlikely they were bringing in writers 18 months into the process. So there you have it... Game 3. Finally the Riddick vs. Johns game I've been talking about? Only time will tell...
Riddick on-demand
Just noticed that Amazon has both The Chronicles of Riddick and Pitch Black available online either for purchase/download or for rental/streaming. The options are $10 and $3 respectively, and you get three free minutes. That's a pretty cool option for the approximately zero of you visiting this site that haven't seen these two movies yet but hell, maybe a click of a link is easier than getting up and pulling the DVD down off the shelf, I dunno. They have both films in Unrated Director's Cut and Rated Theatrical versions, however I forbid you to watch anything but the DC.
Random Riddick-related stuff
Well, I guess it's safe to say that life for the Riddick fan will start heating up soon. To begin with, it's been announced that Dark Athena, which is basically a new Riddick game, is coming in early 2009. In addition, I've got some stuff to post about... 'other' things that are coming too. Much of this will be rumor, but the type of rumor that nowadays always ends up being true. Stay tuned; this is a very busy time for me in Real Life, but I'll find a way to fit PitcherBlacker in somehow.
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Twohy site updates
Nothing Riddick related, but he's talking about his new movie and New Twohy is still big news here at PBer.
Microsoft just upgraded my email service, giving me all kinds of new colors and panes and stuff — but neglected to include the ability to “reply to” a given message. So blame Bill Gates if you didn’t get a response to your latest query.
Re “APG,” working on trailers now and eyeing a mid-March release. Beware that release dates are always provisional with films — another big picture can land on your date, crowd the weekend, and then suddenly you’re eyeing a new date in May. But March looks pretty solid, at least from the vantage of November.
The trailer will likely play on the front of MGM’s “Valkyrie,” but I’ll let you know when it’s avail on-line.
And how fucking fantastic was Obama last night?
DT
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Scene it? for the X360 has TCOR
Just a small thing, but I spotted on one of the game sites that Scene it? Box Office Smash Scene it? Box Office Smash, which is one of those movie trivia games, has TCOR in its list.
Ads on PBer
I'm going to start putting Amazon.com ads and referral links here and there on the site, mostly as an experiment to see if the site can pay for itself. A fansite like PitcherBlacker is never going to be some big moneymaker (especially if I go back to updating once every three months, heh) but buying me a DVD once in a while might be nice. We'll see how this goes. Amazon seemed like a good choice because I can choose the ads, which can be relevant Riddick products, rather than being fed random links. If any readers do buy anything off Amazon through the site, well, thanks!
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Never-before-seen shots from the original PlanetUV sequence
Unless I've missed something major during the years since TCOR has come out, the two images below are the only other material we've seen of the original PlanetUV sequence aside from the two brief deleted scenes on the DVD. The first one shows one of the two Mercs in Toombs' original crew, either Codd or Johns, stalking the surface of PlanetUV in search of Riddick at.
The next image shows Johns (remember, this is not the Johns from Pitch Black but rather one of the Mercs early in the TCOR story confusingly also called Johns) hanging off the edge of a precipice after getting jumped by Riddick in his own cave and sending himself sliding down a ledge and towards the cliff by shooting his rifle.
Cool stuff! And below are the two live-action plates that were shot and composited against the matte painting.
This raises all kinds of questions, including just how much of this scene they actually shot, etc etc.
I found these images, along with a few others, on the personal website of FX guy Neil Miller. Unfortunately, I asked if he had more and he said this was it. But be sure to hit the site for a beautiful painting of Crematoria from space, two different versions of a Crematoria surface image, and some interesting Helion renders.
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General site upkeep
I've got some news items in the wings, waiting for some final research, but in the meantime I've been going through everything and doing major clean-up. I'm hoping that with Dark Athena possibly coming in some sort of foreseeable future, and then other games maybe after that, it would probably be a good idea to get stuff in order. Plus it's a chance to avoid all the Holiday Season stuff I have to do! If you see any problems, be the first person I've heard from in months by emailing me.
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Dark Athena to be a significant addition
I had always figured all the talk about the Dark Athena additional campaign to mean that it was basically like a mission pack... add a few hours of gameplay to make it more enticing for people with the newer consoles to re-buy the game to also see the EFBB visual upgrades. I posted something to this effect in the RPS thread for yesterday's announcement, and Chavez from Starbreeze corrected me thus:
Dark athena is not a mission pack, it’s a complete game in it’s own. You’re getting 2 full campaigns and multiplayer.
This is a great thing to be wrong about!
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Dark Athena FAQ and Media page
Since it's official(er) now, I figured it was time to add the game to the sidebar. So I've tossed up a FAQ that captures some of the new information and also some of the old stuff from when it was announced early last year. In addition, I put up Media, most of which right now consists of the comparison screenshots I did between EFBB and the early version of Dark Athena.
New image from Dark Athena
Click on the link for a larger and pretty damn nice version. This could be cool. Also, this article on Shacknews also backs up the PC version rumor:
Atari today confirmed a PC version will be released as well
I'm still not finding any official press releases on this all-important point, but for now I will entertain hopeful optimism. UPDATE: Confirmed here! Oh yes!!
Atari officially to publish EFBB: Dark Athena
The story breaks on Variety today: Atari/Infogrames will be publishing Dark Athena. The game is scheduled for release this spring, and Atari has also signed a deal with Universal to continue the game franchise... which I guess means a true sequel someday, most likely dependent on the success of Dark Athena. Some interesting quotes:
"Riddick" is a "high-quality franchise with a strong future that presents a great opportunity for Atari's portfolio," said Jim Wilson, CEO of Atari Inc.
and
"The biggest point for us was to find a publisher that doesn't just want a game to fill a slot in its schedule but wants to work with us to build 'Riddick' in the gaming space," said Bill Kispert, VP of interactive for Universal's digital platforms group.
VoodooExtreme is claiming that the title will also be released for the PC, but I can't figure out where they are getting this information from. We'll see.
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INTO PITCH BLACK on YouTube
God, I hope I'm not going to make a post that gets the content deleted... but here goes: Someone posted INTO PITCH BLACK on YouTube, broken up into five segments totalling approximately 45 minutes. This is year-old news, but not to me :)
Make your screen-accurate swingblades
Years ago there was this guy selling kits to make your own screen-accurate versions of the curved Crematoria swingblades. I tried three times to get kits and never had any luck, but plenty of people did and depending on how hard you were willing to work and your attention to detail, you could make some pretty sweet replicas.
During some idle surfing today I came across some useful resources for anyone who might want to try to crank out their own pair, either for plain-old fun or just in time for Halloween.
Good luck to anyone out there that gives it a shot. I would love to have the time to try.
Fernando Dominguez update
Just a few things... sounds like FD is pretty busy with his bodybuilding, but as posted earlier he is still planning a return to his fanfilm and comic work. Here's something from a recent email:
at this moment I´m training and preparing the World Championship to be held in Mexico,Cancun next week(8-9 November) under World Amateur Bodybuilding Association (WABBA)rules.
For two weeks I won the regional championship and this last weekend I won the national one, qualifying for the World Championship.
He also updated his site with a few shots from the show, where he was actually in Riddick costume (well, a goggles-and-baby-oil version anyway, heh). Congratulations, Fernando!
Ridiculous Necromonger dance video
If you don't ask me why I was reading the IMDB TCOR boards, then I won't have to remember the experience. I did manage to find two worthwhile things, though. One is the article linked below, and the other is this totally, totally silly video of a guy in a Necromonger outfit doing the nasty dance. I mean... fist action!
Twohy/Aliens article with Twohy comments
Looks like this guy might be the reason Twohy's last news update on his site included a piece about the Aliens franchise. Check out the piece, which includes several comments from Twohy himself.
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Necromonger contact lenses (?)
Since Halloween is only a week away, I thought I would try to find some mirrored contact lenses for people's Riddick costumes. So far no luck, but I did find the following: lenses that LensQuest is calling "Necromonger custom." Now, I don't think these have anything to do with the movie and I actually think it's a typo that was meant to be Necromancer, but 'news' is 'news'... They're $115USD for anyone rich and dumb.
Ok, quick update, I found some mirrored lenses at FXEyes. Click that link and then look way down the page for the keyword "mirrored".... $400USD per pair!
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Fernando Dominguez to return to Butcher Bay Memories
Great news for everyone that enjoyed Fernando Dominguez' very excellent Riddick fanfilms... I spotted a post from him over on Starbreeze's forums that indicate they are returning to work on Butcher Bay Memories, a combination fanfilm and comic.
We´re still with the final edition of our own live-action fan made video: Butcher Bay Memories(Yep Bruce, still on track,I was sent to cryosleep for a while,you´ll get new material very soon....)
I hope every hardcore Butcher Bay fan, enjoys it! The link to the teaser is: http://es.youtube.com/watch?v=Iu-ITjudRhA.
Kind regards.
Fernando D.
I attempted to send an email to him through my thoroughly unreliable email server; let's hope I get an answer back.
Dark Athena has a publisher, possibly
I spotted this post on Kotaku, supposedly written by a former Vivendi Games tester, and in his letter to Kotaku he mentions that "50 Cent: Blood on The Sands, Riddick: Escape from Dark Athena, and World In Conflict have all found companies to publish them".
I've seen crazier things turn out to be true, so we'll just have to cross our fingers, wait, and see.
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New TCOR shots at New Deal Studios' site
Now, keep in mind when I say 'new' I just mean that they've probably been up for three years and I just never thought to look. But anyway, effects studio New Deal Studios who worked on TCOR (and, in their former incarnation as Hunter-Gratzner, worked on PITCH BLACK) posted up some shots from the shoot. Head to their main site, click on Gallery, then Feature Films, and you'll see TCOR in the bottom right.
Visual Effects Supervisor Ian Hunter fabricated and photographed all miniatures: 1:16 scale "Slam" subterranean prison, 1:8 scale "Slam cork" control room, 1:6 scale "Sarcophagus" ship/Helion city crash sequence, 1:6 scale Merc ship, 1:96 scale Warrior ship, 1:96 scale Helion icon statue.
Starbreeze's next non-Riddick game rumored
A while back some news items went around about SBZ and Electronic Arts hooking up to revive one of EA's old franchises, but they decided to be cute and not say which one. They used a code-name; "Project Redlime." Now CVG has started talking about how they think this game will actually be in the Syndicate series. So, I guess if you're a fan of the Syndicate games then huzzah for you. At least we can assume that the game will be high-quality, and hopefully we won't at some point see an EA spouse rant in Swedish.
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Never before seen piece of TCOR concept art
Brian Murray, who has been Twohy's go-to guy for a lot of different stuff all the way back to the Slam City comic on the Pitch Black site, has a newish site up that I just noticed. This is a single page with a TON of images (watch out if you're on a modem) showcasing all the work he's done. One thing that I spotted on there that caught my attention was a concept image of the Conquest Icon, obviously a very early take on this iconic object before Daren Dochterman put together his version.
Your best bet is to just click the link above and do a text search for the word "conquest." Neat, huh?
A year's worth of news items archived
You know that I've got six years worth of news updates archived, right? Of course you do. Anyway, I imagine that some of my readers are still on modems like I used to be before entering the Promised Land, and were probably having problems with almost two years worth of (quarterly, heh) updates clogging up this page. So I've moved a chunk of it off. Those archives go back to April of 2002, so if you've got nothing else to do on a weekend night (imagine, a Riddick fan with no plans!) then there's some fun reading in there.
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Motherload Unlimited: Java game using some TCOR elements
Spotted a group of hobbyist developers working on a game called Motherload Unlimited that will feature some TCOR elements, mostly Crematoria images. Found this description on a Digg post:
A fun and addictive digging game written in Java based on the game Motherload from Xgen . Multiple upgrades available, high score database, 40 different kinds of minerals, huge playing area!
Check out the development board here that shows progress and screenshots. Below is an image of the startpage that one of the developers sent me.
Random links and other miscellany
Nothing all that startling here, just some marginally interesting stuff that I've been collecting during my random browsing against the day that I might actually post 'em up.
- Pär "Pelle" Tingström's high-res EFBB character renders: Tingström is a 3D modeler who's worked on some pretty high-profile games, including EFBB. These are some sweet (although untextured) renders of some of the cooler characters.
- New Mecca rifle prop at Propstore: I thought the design work for the Helion elements was pretty nice but in the movie a lot of the props looked pretty fake. The armor and rifles especially. But still, if you've got $519 USD to spare, have at ye.
- Detailed Lord Marshal costume/helm photos: I thought the LM costume was pretty sweet, and it's cool to be able to browse through very detailed photos taken by a guy that owns one of the screen-used costumes. There are also Necro Commander costume photos here.
- Review of UMD version of TCOR: Maybe this only is interesting to me, as I just got a PSP (probably the last person on the planet to do so). Should probably get this version to add to my ridiculous collection of different versions of the movie.
- Prop Collection Photos: Just a bunch of shots and information on people's props and replicas. Kind of cool to browse through. Some pretty detailed photos, if anyone needs them for reference.
- Moar Prop Collection Photos: Same as above, but less so.
- New Mecca clothes props for cheap: I don't know about you, but $60-65 USD for an authentic costume from TCOR is kind of tempting. Looks like they're all sets of shirts and pants, for sale at Hollywood Prop Collector.
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EFBB retrospective on Rock, Paper, Shotgun
As far as I can tell, other than VoodooExtreme there is really only one other worthwhile PC gaming site left to visit and that's Rock, Paper, Shotgun. It differs from VE in that it's not strictly news aggregation plus a little commentary, but rather focuses to a larger degree on editorial takes on whatever the bigger gaming news items happen to be. Happens to be a great site, too.
Months ago I spotted and completely failed to post about a retrospective article Jim Rossignol wrote on Escape from Butcher Bay. It's a great read, so click away.
The prison setting is remarkably convincing. The in-mates are wonderful grotesques, muscular and weathered, and cast starkly in Starbreeze’s remarkably beautiful game engine. The play of light and the cast of shadows made this a game that would not age rapidly, and remain impressive even now. The level of detail in the prison was balanced with a lack of general mess: it’s some how just enough to give you an impression of a living world, and yet starkly minimal. Perhaps it’s the life of the characters, the peerless idling animation of thug smoking a cigarette and then idly stubbing it out on the ground, that make it so convincing. A behavioural trick of the brain: if it moves like it’s alive, it’s alive.
Gregg Nestor, copyist on PITCH BLACK score
Got an email recently from Gregg Nestor who served copyist duties on the PITCH BLACK score requesting I fix his name in my list of PB credits. Of course I hit him up with a question, in this case what a copyist does. Gregg was nice enough to explain:
As a music copyist, my job is to take the orchestral scores for the
film- anywhere between 20 to 35 separate orchestral scores, extract the
parts for each member of the orchestra, transp[ose them if necessary
(trumpets and french horns play in different keys and therefore a
different musical note has to be written to have them play the pitch
you want to hear), duplicate the parts, proofread them, and prepare an
orchestral breakdown so that the sound engineer and composer knows who
is playing what on each score - important for royalty payments as well
as timing the recording sessions so there is not overtime and the
musicians take a proper break per hour. These behind-the-scenes are
things that you might not be aware of as a listener, but are essential
to make the session go flawlessly and smoothly. On a film such as the
one I just finished "The Punisher: War Zone", there were in the end
over 3000 separate sheets of music that had to be printed, libraried,
taped up, etc... So i end up wearing several hats at a time.
I am always absolutely fascinated by the behind-the-scenes stuff, and frequently amazed at the tremendous amount of work that goes into a major production that we never even hear about.
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Pretty sweet wallpaper
Don't usually post wallpapers, but this creator said such nice stuff!
BOP's Stealth Entertainment column on TCOR
Apparently Box Office Prophets has a column called Stealth Entertainment:
Hollywood's loss is our gain. There is a veritable treasure trove of film out there that you may not have seen. I will be your guide to this veritable wilderness of unwatched film. It will be my job to steer you towards the action, adventure, drama and comedy that may have eluded you, and at the same time, steer you away from some truly unwatchable dreck.
Columnist Scott Lumley, apparently a big fan of PITCH BLACK and the Riddick character, has set his sights on TCOR with the following results:
The Chronicles of Riddick seems like an odd choice for this column. After all, it grossed $57.6 million during its domestic release (with another $33 million coming from international venues). Unfortunately, it cost a reported $110 million to make. It was a pretty massive bomb, and fans worldwide had been waiting for a second appearance from Riddick since his origin and to say that this film let them all down is a bit of an understatement.
What does work better are the castings of Chinlund as Tombs and Davalos as Kyra. In stark contrast to the complete apathy that both Feore and Dench show their characters, both Toombs and Kyra are played like their lives depended on it.
In the end, The Chronicles of Riddick is a strange exercise in film. There are few likable characters, the locations are bizarre and gloomy and heavy violence permeates nearly every scene. The lead character is a borderline psychopath and the bad guys are hard to buy into.
Check it out.
A Riddick Wiki
Those into participation should check out this Riddick Wiki, where all users are able to edit and add content. Join up and help flesh out their information. Thanks to Covu on the ActiSierraVision boards for the tip.
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Dark Athena "almost done"
Well, my wheedling paid off. I went to Starbreeze's forums and posted a clear and whiny request for info... and got an answer.
Yup, Project Redlime is in production. That is all we can say.
As for Darkness 2, it's not impossible but quite unlikely.
Dark Athena is just about done. And the big boys are deciding who is going to publish it.
That is all we can say for now smile
I guess I was too lazy a while back to point out that Sierra or Vivendi or whatever the giant faceless publishing corporation that owned the rights to the Riddick game franchise was up on the auction block, and a bunch of their games in development were not picked up by whatever the giant faceless publishing corporation was that bought the rest. Dark Athena was included in the list of games not bought. So now I guess the Starbreeze management has to go knocking on doors to find a new giant faceless publishing corporation who might take on the gigantic risk of publishing a sequel to a sales and critical success.
That was sarcasm, in case no one noticed.
Vin talked about the movies
Here's an interview where Vin talks positively about more Riddick movies.
“Everyone knows I love the Riddick character and I’m always working on it,” Diesel asserted. “It just takes five years to make another one because David Twohy and I are so precious about it.”
Next, just for chuckles, take a look at the hilarious take on this over at CHUD: NOBODY HAS THE HEART TO TELL VIN DIESEL THE TRUTH ABOUT RIDDICK. Ouch, man!
Twohy comments to me about the Del Toro rumor
Guillermo del Toro commented in an interview that he was asked to direct TCOR, and I thought that was kind of crazy so I ran it by Señor David Twohy. His response:
You know, there was a brief moment in time when Uni was developing the Hayter script prior to my involvement, and it's possible they sent it to Guillermo. I mean, he would be a logical go-to guy for this kind of material. I suspect it could be true.
DT
Thanks, David. I'd love to know what other directors Universal went out to in that time period, most likely with the David Hayter/Akiva Goldsman script which, well, ugh. Maybe I don't want to know.
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